Ruohan Gao is an Assistant Professor in the Department of Computer Science at the University of Maryland, College Park , with affiliate appointments at the University of Maryland Institute for Advanced Computer Studies (UMIACS) , Maryland Robotics Center (MRC) , and Artificial Intelligence Interdisciplinary Institute at Maryland (AIM) . His research focuses on Computer Vision and Machine Learning , emphasizing Multisensory Machine Intelligence that integrates sight, sound, and touch . He aims to enable machines to perceive, understand, and interact with the world as humans do, with applications in robotic manipulation , audio-visual localization , and differentiable rendering . Article Trends : Span 2018–2025 , centering on audio-visual perception , multisensory datasets , and robotics . Recurring themes include object-centric learning , sound synthesis , and cross-modal consistency . Scientific Awards : Michael H. Granof Award (UT Austin’s Top 1 Doctoral Dissertation, 2021) Best Paper Award Runner-Up (BMVC 2021) Best Paper Award Finalist (CVPR 2019) Highlight Paper (CVPR 2023) He leads the UMD Multisensory Machine Intelligence Lab and collaborates with institutions like Stanford and The University of Texas at Austin . Contact: rhgao@umd.edu .
Dr. Martha Sidury Christiansen is a Professor of Applied Linguistics/TESOL at the University of Texas at San Antonio , where she serves in the College of Education and Human Development . She is the Principal Investigator of Project RESPETO , a NSF-funded initiative exploring racial equity in engineering education. Her work spans sociolinguistics, digital literacies, and raciolinguistic analysis, with a focus on transnational multilingual communities. Born in Veracruz, Mexico Ph.D. in Foreign/Second Language Education (Ohio State University, 2013) M.A. in English Composition (Indiana University, 2007) B.A. in English Language Teaching (Universidad Veracruzana, 2002) Her research examines how transnational youth navigate digital spaces through multiliteracies , challenges Western academic writing norms via Mexican decolonial methodologies , and investigates raciolinguistic intersections in identity formation. The 15 most recent publications reveal a strong focus on digital communication , transnationalism , and critical pedagogy across journals like TESOL Quarterly and Language@Internet . 2023-2025: Expanding raciolinguistic frameworks in digital contexts 2021-2022: Analyzing multimodal identity construction 2019-2020: Exploring Mexican bilinguals' online language use She has received multiple honors including ACUE Fellow (2023), Fulbright Scholar (2017), and Faculty Leadership Fellow (2021-2022). Her presentations at conferences like ICOLLITE and DDVM Lab highlight her expertise in critical sociolinguistic awareness and digital discourse analysis . Dr. Christiansen actively consults for nonprofits on linguistic equity and multilingual education .
Dominic Thibault is an Assistant Professor at the Faculty of Music, Université de Montréal . His research-creation explores human-machine interaction in musical contexts, focusing on embodied cognition through electroacoustic compositions, audiovisual performances, and musical software development. Co-director, Laboratoire Formes·Ondes Active member, CIRMMT (Centre for Interdisciplinary Research in Music Media and Technology) Research axis leader, Expanded Musical Practice (CIRMMT) Member, Québecor Millénium entrepreneurship committee Scientific committee member, ACFAS
Dr. Aniket Bera is an Associate Professor in Computer Science at Purdue University and holds an Adjunct Associate Professor role at the University of Maryland at College Park (UMIACS). He directs the IDEAS Lab at Purdue and previously served as a Research Assistant Professor at UNC Chapel Hill. His research focuses on Affective Computing, Computer Graphics (AR/VR), AI & Robotics, Social Robotics, and medical AI applications for mental health diagnostics. Affiliations: Purdue University (Primary), University of Maryland (Adjunct), UMIACS Career: Joined Purdue in 2017, extensive industry collaborations with Disney Research, Intel, and C-DAC Research Interests: Affective Computing: Emotion perception via gait analysis, speech, and facial/body expressions AR/VR: Redirected walking, virtual environments, and human motion modeling Medical AI: AI-driven mental health detection systems (e.g., VidSole dataset) in collaboration with medical schools Key Contributions: Developed Project Dost (mental health initiative) Received 2020 Brain & Behavior Seed Grant ($X) for emotion-gait research Authored 65+ papers (1,800+ citations) with awards at IEEE VR 2021 Funding & Leadership: Serves as Senior Editor for IEEE RA-L (Planning/Simulation) Conference Chair for ACM SIGGRAPH MIG 2022 Labs/Teams: IDEAS Lab (Purdue), UMD GAMMA Group
Dr. phil. André Fiebig is a Permanent Research Associate and PostDoc at the Institute of Fluid Mechanics and Technical Acoustics (ISTA) within Faculty V - Transportation and Mechanical Systems at Technical University of Berlin. From January 2019 to December 2024, he served as a Visiting Professor responsible for the field of psychoacoustics, funded by the HEAD Genuit Foundation. Since January 2025, he has been leading the 'Psychoacoustics and Noise Effects' working group at the Department of Technical Acoustics. His research spans multiple areas within psychoacoustics and soundscape studies, including fundamentals and modeling of psychoacoustic sensation variables, binaural psychoacoustics, assessment of ambient noise and soundscapes, and psychoacoustic evaluation of sound insulation measures. His work also addresses cognitive stimulus integration of auditory sensations, auditory recreation, acoustic quality of stay, characterization of quiet areas, and measuring sound-induced emotions. Analysis of his recent publications reveals a strong focus on urban soundscapes, noise-conscious behavior in transportation, and the development of methodological frameworks for soundscape assessment. His work often integrates psychoacoustic principles with environmental considerations, particularly examining the relationship between sound environments and human health. Recent research shows increasing emphasis on cross-cultural studies of noise perception and the development of standardized assessment methodologies. Dr. Fiebig is involved in the EARS (Education and Applied Research on Soundscapes) initiative and has contributed to numerous collaborative research projects examining the intersection of urban planning, environmental acoustics, and human perception. His work frequently appears in major acoustics conferences and journals, demonstrating his active role in advancing the field of psychoacoustics and soundscape research. His laboratory work focuses on psychoacoustic testing methodologies, soundscape assessment techniques, and the development of evaluation instruments for noise protection measures. The 'Psychoacoustics and Noise Effects' working group under his leadership conducts research on both theoretical aspects of sound perception and practical applications for urban noise management.
Jesper Rindom Jensen is an Associate Professor in the Department of Electronic Systems at Aalborg University, Denmark, under the Technical Faculty of IT and Design. He is the Head of the Audio Analysis Lab, a leading research group in audio signal processing, since 2023. His work bridges theoretical signal processing and practical applications in artificial intelligence and audio systems. Full Name: Jesper Rindom Jensen Institution: Aalborg University School: The Technical Faculty of IT and Design Department: Department of Electronic Systems Research Lab: Audio Analysis Lab Email: jrj@es.aau.dk Office: Fredrik Bajers Vej 7B, B5-206, 9220 Aalborg Øst, Denmark Education: M.Sc. in Electronic Systems, Aalborg University (cum laude, 2009) Ph.D. in Signal Processing, Aalborg University (2012) Research Interests: Jesper Rindom Jensen's research centers on audio signal processing, with a strong emphasis on artificial intelligence, speech enhancement, noise reduction, beamforming, and multichannel systems. His work applies to diverse domains including robot and drone audition, spatial audio, and active noise control. He develops novel filtering techniques, including variable span linear filters and harmonic beamformers, to improve speech quality and intelligibility in noisy and reverberant environments. Publication Trends: His recent publications (2023–2025) show a strong trend toward integrating deep learning with classical signal processing, particularly in direction-of-arrival estimation, underwater acoustics, and robust multichannel systems. There is a clear focus on real-world applications, including sound zone control, active noise control, and limited-data scenarios using knowledge distillation. His work consistently emphasizes robustness, efficiency, and practical deployment. Scientific Awards and Recognition: AAU Talent for emerging research leaders Recipient of a competitive postdoc grant from the Danish Independent Research Council Advising and Grants: Jesper has supervised multiple PhD and master’s students, including Nørholm, Karimian-Azari, Zhang, and Wang. He has led significant research projects such as 'Sound Processing for Robots and Drones' (2018–2020) and participated in others related to joint audio-visual tracking and speech enhancement. His research has been supported by national funding bodies, reflecting its innovation and impact. Labs and Teams: He is a founding and core member of the Audio Analysis Lab at Aalborg University, which focuses on cutting-edge audio signal processing and AI-driven solutions. The lab fosters interdisciplinary collaboration and has produced numerous publications, datasets, and real-world applications. Jensen’s leadership since 2023 underscores his pivotal role in shaping the lab’s research direction.
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) within Carnegie Mellon University's School of Computer Science. He leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center (XRTC) . His research bridges Human-Computer Interaction, Computer Graphics, and Computer Vision to create adaptive interfaces that enhance human-digital interaction. Education : PhD (summa cum laude) from Technische Universität Berlin , MSc and BSc from University of Applied Sciences Upper Austria Previous Affiliation : Postdoctoral Researcher at ETH Zurich (2018-2020) David's research focuses on understanding human perception of digital information and developing computational approaches to optimize AR/VR interface usability. Key areas include: Context-aware adaptive interfaces Visual saliency and attention modeling Spatial audio-haptic systems Optimal placement algorithms Object manipulation in Remixed Reality Diminished/ambient MR interfaces His 15 most recent publications (2024-2025) span topics in adaptive XR interfaces, multimodal notifications, haptic systems, and spatial cognition. These works appear at venues like ACM CHI, ACM UIST, IEEE VR, and Frontiers in VR. Common themes include: Machine learning for interface adaptation Human factors in XR design Real-time environment analysis Privacy-aware display systems Collaborative MR interfaces Accessibility enhancements Scientific Recognition : Best Paper Honorable Mention Award (ACM CHI 2024) Best Paper Award (ACM ISS 2023) ETH Zurich Postdoctoral Fellowship Multiple best paper recognitions at CHI, UIST, and IEEE VR Teaching & Leadership : Course developer for CMU's "Interactive Extended Reality" Mentor for NASA SUITS Challenge team Co-chair roles at CHI and UIST Overseeing PhD students and research interns
Dongwook Yoon is an Associate Professor at the Department of Computer Science , University of British Columbia , and serves as Director of the SOCIUS Lab . He actively contributes to research in Human-Computer Interaction, Human-AI Interaction, and Virtual/Augmented Reality as a member of the Designing for People (DFP) and CAIDA research clusters. Education : PhD in Computer Science from Cornell University (2017), MS (2009) and BS (2007) in Computer Science from Seoul National University Research Focus : Designing socio-technical systems that bridge the gap between technology and human social processes, with innovations in AR/VR, multimodal interaction, and inclusive design Article Trends show his work spans: Temporal and bichronous learning environments AI self-clones and ethical implications Income inequality in virtual platforms Enhanced multimodal collaboration in VR Eyes-reduced interfaces for situational impairments Speculative participatory design for gig economy challenges Scientific Awards include: Google Academic Research Award (2024) Best Paper Award at CHI 2024 High Impact Award in Educational Technology (2024) CHCCS/SCDHM Graphics Interface Early Career Award (2023) Multiple Honorable Mentions at CHI, DIS, and CSCW Students & Collaborators range from active PhD candidates (Anika Sayara, Yuri Kim) to notable alumni (Thitaree Tanprasert, Ashish Chopra) across his SOCIUS Lab projects. His research receives funding from NSERC , KIST , Adobe , Microsoft , and Google grants.
Josh McDermott is a Professor in the Department of Brain and Cognitive Sciences at MIT and an Associate Investigator at the McGovern Institute. He holds roles as Associate Department Head and Principal Investigator of the Laboratory for Computational Audition. His work bridges psychology, neuroscience, and engineering to study auditory perception, with a focus on sound interpretation, hearing impairment treatments, and machine hearing systems. Education includes a B.A. from Harvard (summa cum laude), an MPhil from University College London, and a PhD from MIT. Postdoctoral training included NYU and the University of Minnesota. Research interests encompass computational principles of sound perception, natural sound statistics, music cognition, and machine hearing. Key areas include sound localization, auditory scene analysis, and the role of generative models in perception. Recent publications highlight advancements in auditory neural networks, cross-cultural music perception, and noise schema processing. Awards include the Troland Research Award, BCS Excellence in Advising, and NSF CAREER Award. Advising includes over 20 graduate students and postdocs, with notable contributions to auditory neuroscience and machine learning. Major grants support projects on auditory models and sensory systems. The lab develops tools like cochleagram generation and headphone screening software. The Laboratory for Computational Audition operates at MIT, focusing on biological and computational approaches to hearing. Collaborations span engineering, psychology, and neuroscience to advance understanding of auditory processing.
Dr. rer. nat. Thomas Hermann is a faculty member at Bielefeld University's Faculty of Engineering, leading the Ambient Intelligence Group and coordinating the Computer Science program. He specializes in sonification, auditory data science, and smart environments. Head of Ambient Intelligence Working Group Computer Science Program Coordinator Member of multiple academic advisory boards His research focuses on interactive sonification for biomedical applications, quantum systems, and smart environments. Key projects include ECG sonification for cardiac diagnosis, real-time auditory feedback in swimming, and sonic interfaces for AR cooperation. Recent publications span 2025 with Python-based sonification tools ( pya AGen ), quantum system sonification, and ST-elevation myocardial infarction monitoring. He contributes to open-access supplementary materials and interdisciplinary workshops. As a researcher , Hermann develops practical sonification frameworks like Panson for facial behavior analysis, CardioScope for portable ECG monitoring, and Base Cube One for smart environments. His work bridges academic research with industry applications.
Dorte Hammershøi is a Professor in the Department of Electronic Systems at The Technical Faculty of IT and Design, Aalborg University, Denmark. Her research focuses on acoustics, sound engineering, and hearing science with significant contributions to human hearing, ear canal acoustics, and audio technology applications. Her research interests include: Temporary Threshold Shift and frequency resolution in human hearing Ear canal acoustics and sound pressure level measurement Distortion Product Otoacoustic Emission (DPOAE) analysis Impulse response and acoustic impedance studies Hearing aid technology and rehabilitation methodologies Virtual reality audio interfaces and accessibility applications Professor Hammershøi's recent publications demonstrate a strong clinical-engineering interdisciplinary approach, bridging theoretical acoustics with practical hearing rehabilitation applications. Her work on hearing aid fitting methodologies, occupational noise exposure effects, and virtual reality audio interfaces shows consistent innovation in translating engineering principles to clinical practice. The research shows particular attention to individualized hearing solutions and accessibility technologies. Her scientific contributions have been recognized with: Dansk Lydpris 2020 (awarded November 17, 2021) Ambassadør for Aalborg (awarded September 15, 2004) Professor Hammershøi has supervised 5 PhD students and led numerous research projects including the ongoing "Audio Only VR for Blind Gamers" project (2024-2028) funded by the Independent Research Foundation of Denmark, and the completed "BEAR: Better Hearing Rehabilitation" project (2016-2022). Her research has attracted significant media attention with 110 press/media appearances discussing hearing damage prevention, tinnitus, and public health implications of noise exposure. She maintains active professional engagement through committee memberships (46 documented activities), international collaborations, and contributions to clinical practice guidelines. Her work continues to influence both academic research and practical applications in hearing science and audio engineering.
Dr. Bo Liu is an Associate Professor in the School of Computer Science at the University of Technology Sydney (UTS), where he serves as a core member and director of the AI Security and Privacy (AISP) Research Lab at the Australian Artificial Intelligence Institute (AAII). With expertise spanning cybersecurity, privacy protection, AI and machine learning, and wireless communications, Dr. Liu has established himself as a leading researcher in the field of AI security and privacy. Dr. Liu earned his PhD from the Department of Electronic Engineering at Shanghai Jiao Tong University in 2010. His academic journey at UTS has progressed from Senior Lecturer (November 2019-December 2022) to his current position as Associate Professor (January 2023-present). Dr. Liu's research focuses on the critical intersection of artificial intelligence and security, particularly addressing emerging threats in the age of advanced AI systems. His work spans multiple dimensions of security and privacy, including deepfake detection, privacy-preserving data synthesis, AI model security, and fair machine learning. He has pioneered approaches to detect AI-generated content, protect visual privacy through de-identification techniques, and address the complex relationship between algorithmic fairness and privacy preservation. His publication record demonstrates significant contributions across multiple cutting-edge research areas, with particular emphasis on detecting and mitigating threats from generative AI systems. His recent work reveals a strong focus on deepfake detection across multiple modalities (images, video, and audio), privacy-preserving techniques for sensitive data, and the security implications of emerging AI architectures like Retrieval-Augmented Generation systems. Dr. Liu has secured substantial research funding, including as Lead Chief Investigator on multiple ARC Discovery and Linkage Projects, totaling over $3.5 million AUD. His industry collaborations include partnerships with the NSW Department of Planning and the Reserve Bank of Australia, demonstrating the practical applicability of his research. As an academic leader, Dr. Liu serves as Associate Editor for IEEE Transactions on Broadcasting and actively contributes to the academic community through conference organization, peer review for top-tier venues, and assessment for ARC grant schemes. He also teaches courses including Penetration Testing, Ethical Hacking and Offensive Security, and supervises Masters and PhD students in cybersecurity and privacy research.
Prof. Bernhard U. Seeber is an Extraordinary Professor at the Technical University of Munich (TUM), leading the Chair of Audio Signal Processing within the TUM School of Computation, Information and Technology. His work bridges auditory neuroscience and engineering, focusing on improving hearing aids, cochlear implants, and virtual acoustic systems. He holds affiliations with the Bernstein Center for Computational Neuroscience, Munich Institute of Biomedical Engineering, and others. Education: Studied and earned his PhD (2003) in Electrical Engineering and Information Technology at TUM. Postdoctoral research included time at UC Berkeley and the MRC Institute of Hearing Research (UK), where he pioneered studies on binaural hearing and cochlear implant optimization. Research Interests: Combines experimental and theoretical approaches to explore auditory scene analysis, binaural unmasking, and spatial hearing. Key areas include signal coding for cochlear implants, virtual acoustics, and non-destructive acoustic monitoring. His work emphasizes interdisciplinary collaboration with industry and academia. Awards: Lothar Cremer Award (2010), Emmy Noether Fellowship (2007), and recognition from the German Acoustical Society. Teaching: Offers courses on audio communication, computational neuroscience, and technical acoustics. Projects: Leads initiatives like HAPPAA and Auralization, advancing sound field synthesis and hearing aid algorithms. Current Roles: Head of Chair of Audio Signal Processing, Board Member of DEGA, and spokesperson for the ITG Technical Committee on Hearing Acoustics.
Wesley Willett is an Associate Professor in the Department of Computer Science at the University of Calgary, holding the NSERC CRC II Chair in Visual Analytics. His primary research focuses on information visualization, human-computer interaction, and new media applications. He leads the Data Experience Lab and Interactions Lab, exploring innovative methods for data representation and interaction in augmented/virtual reality environments. Education includes a B.S. in Computer Science from the University of Colorado (2006) and a Ph.D. in Computer Science from UC Berkeley (2012). His work bridges technical innovation with user-centered design principles, emphasizing ethical considerations in data visualization and inclusive representation. Key research contributions include: spatial visualization techniques for large environments, gesture-based interfaces for AR/VR, and physical data representations through projects like Cetonia (swarm robotics visualization) and Data Embroidery. His work has been recognized with Best Paper awards at CHI 2015 and Pervasive 2010. Current research emphasizes immersive analytics, wearable visualization systems, and demographically diverse anthropographics. He collaborates with urban designers, neurologists, and environmental scientists to apply visualization in diverse domains like epilepsy surgery planning and air quality monitoring.
Ana Serrano is an Associate Professor at Universidad de Zaragoza, Spain, where she is affiliated with the Graphics & Imaging Lab in the EINA (Edificio Ada Byron) school. She earned her PhD at the same institution under the supervision of Prof. Diego Gutierrez and Prof. Belen Masia, and completed a postdoctoral fellowship at the Max-Planck-Institute for Informatics under Prof. Karol Myszkowski. Her research focuses on visual computing , particularly in computational imaging , material appearance perception and editing , and virtual reality . She is especially interested in developing perceptually-driven methods that leverage knowledge of the human perceptual system to enhance user experiences and assist content creation in immersive environments. Her recent publications (2023–2025) span top-tier venues such as SIGGRAPH, CVPR, IEEE TVCG, and Eurographics. These works explore topics like saliency prediction in 3D and 360° video, crossmodal perception in VR, gloss modeling, radiance fields, and perceptual evaluation of immersive content. The research demonstrates a strong integration of machine learning, human perception, and computer graphics to solve real-world problems in visual computing. She has received several prestigious awards, including: Eurographics 2023 Young Researcher Award VGTC VR 2024 Significant New Researcher Award Eurographics 2020 PhD Award Adobe Research Fellowship (honorable mention, 2017) NVIDIA Graduate Fellowship (2018) Ana Serrano actively supervises PhD and Master’s students and has taught courses such as Virtual Reality, Computational Imaging, and Deep Learning applications. She serves as an Associate Editor for Computer Graphics Forum , ACM Transactions on Applied Perception , and Computers and Graphics , and has held leadership roles in major conferences including Eurographics (Tutorials co-chair, 2023), ACM SAP (Program co-chair, 2022), and CEIG (Program co-chair, 2022). Her professional service includes extensive program committee and reviewer roles for SIGGRAPH, IEEE VR, ISMAR, and others. She leads a vibrant research group focused on human perception in virtual environments, with current projects on computational models of attention and perception, integrated with physiological signals. Her lab, the Graphics & Imaging Lab, fosters interdisciplinary collaboration and innovation in visual computing.