Matthew Louis Mauriello is an Assistant Professor in the Department of Computer and Information Sciences at the University of Delaware , where he directs the Sensify Lab . He holds a PhD in Computer Science from the University of Maryland (2018) and completed postdoctoral work at Stanford University (School of Medicine, 2020; School of Public Policy & Environmental Engineering Department, 2019). Research interests span Human-Computer Interaction (HCI), Ubiquitous Computing, and User-Centered Design with applications in: Sustainability Human-Building Interaction Wearable Technology Personal Informatics Educational Game Design Mental Health Interventions Recent publications highlight trends in stress monitoring (skin-like biosensors, workplace wellbeing), energy auditing (thermography systems), and educational technology (block-based programming tools for teachers). His work appears in ACM CHI, ACM Human-Computer Interaction, and Building and Environment. Scientific awards include: Best Paper Honorable Mention, CHI 2016 Best Paper Honorable Mention, CHI 2015 Best of WebSci'18 Teaching at University of Delaware encompasses courses like Educational Game Design Operating Systems Advanced Web Technologies Computing for Social Good with a focus on project-based learning and systems thinking.
Mark Steedman is a Professor in the School of Informatics at the University of Edinburgh, where he conducts research in Artificial Intelligence, Computational Cognitive and Social Science, and Natural Language and Speech Processing. He is affiliated with the Institute for Language, Cognition and Computation (ILCC), the Centre for Speech Technology Research (CSTR), and the Human Communications Research Center (HCRC). He also holds an adjunct professorship in Computer and Information Science at the University of Pennsylvania. His research focuses on Combinatory Categorial Grammar (CCG) , computational linguistics , prosody and intonation , temporal semantics , gesture in communication , and computational music analysis . He has authored foundational books including Surface Structure and Interpretation , The Syntactic Process , and Taking Scope . The recent publications reflect a strong trend toward integrating formal grammatical frameworks like CCG with modern neural and distributional models, particularly in semantic parsing, entailment reasoning, and cognitive modeling. His work bridges symbolic and statistical approaches in NLP, often focusing on robust, wide-coverage parsing and semantic interpretation. Best Paper Award at AACL/IJCNLP 2023 for 'Smoothing Entailment Graphs with Language Models' Best Paper Award at ACL 2023 for 'Extrinsic Evaluation of Machine Translation Metrics' Influential Paper Award 2017 from IFAAMAS for 'Animated Conversation' Mark Steedman has supervised numerous PhD students and collaborated widely across institutions. He leads research in formal grammar applications to cognitive modeling, dialogue, and multimodal communication. His lab contributes to CCG software and semantic parsing tools, and he continues to be actively involved in advancing the integration of symbolic and neural AI.
Chris Donahue is an Assistant Professor in the Computer Science Department at Carnegie Mellon University . He also serves as a part-time Research Scientist at Google DeepMind on the Magenta team. His work focuses on leveraging generative AI to enhance human creativity, particularly in music. Education: PhD in Computer Science (UC San Diego), Postdoctoral Scholar (Stanford University) His research spans controllable generative modeling of music and audio , with a focus on real-time interactive systems. Projects like Piano Genie , Beat Sage , and Copilot Arena demonstrate his commitment to real-world deployment. His Generative Creativity Lab (G-CLef) explores AI applications beyond music, including programming and natural language. Recent publications highlight advancements in multimodal music evaluation , real-time adaptation , and AI-driven sound morphing . He co-developed Magenta RealTime , an open-weight real-time music generation model, and MusicFX DJ Mode . Scientific Awards: Best Paper Award (top 1) at NAACL Student Research Workshop 2025 Best Paper Award (top 1% of submissions) at CHI 2025 Best Paper Runner-up at ISMIR 2021 He co-advises PhD students like Wayne Chi (NDSEG Fellow) and mentors Irmak Bukey . His lab receives support from the AIxArts incubator fund at CMU .
Max Planck Institute for Intelligent SystemsGermany
Celestine Mendler-Dünner is a Principal Investigator at the ELLIS Institute in Tübingen, co-affiliated with the Max Planck Institute for Intelligent Systems and the Tübingen AI Center. She leads the Algorithms and Society research group, focusing on machine learning in social contexts and the role of prediction in digital economies. Her work bridges theoretical machine learning with practical societal impact, developing tools for safe, reliable, and equitable AI ecosystems. Her educational background includes a PhD from ETH Zurich in collaboration with IBM Research, followed by an SNSF postdoctoral fellowship at UC Berkeley hosted by Moritz Hardt. She was previously a group leader at the Max Planck Institute for Intelligent Systems before joining the ELLIS Institute. Mendler-Dünner's research spans several interconnected themes including performative prediction (where predictions change the behavior they aim to predict), algorithmic collective action (how participants can steer AI systems toward common goals), and the role of LLMs in social science research. Her work combines theoretical foundations with practical implementations, addressing challenges in interactive machine learning, optimization in dynamic environments, and context-specific evaluation of AI systems. She particularly examines how algorithmic predictions mediate services and platforms at societal scale, exploring concepts of economic power in digital markets. Her publication record shows a clear evolution from system-aware machine learning algorithms (including foundational work on IBM Snap ML) toward increasingly sociotechnical questions at the intersection of machine learning, economics, and policy. Recent work focuses on measuring performative power in digital economies, evaluating LLMs as risk scores, and developing frameworks for algorithmic collective action in recommender systems and labor markets. Among her notable recognitions are the ETH Medal for her dissertation, the IBM Research Division Award, the Fritz Kutter Award, and the IBM Eminence and Excellence Award. She is an ELLIS Scholar, a fellow of the Elisabeth-Schiemann-Kolleg, and affiliated with several prestigious research programs including the International Max Planck Research School for Intelligent Systems and the Max Planck ETH Center for Learning Systems. ETH Medal (dissertation award) IBM Research Division Award Fritz Kutter Award IBM Eminence and Excellence Award SNSF Early Postdoc Mobility Fellowship Mendler-Dünner actively mentors the next generation of researchers, advising PhD student Patrik Wolf and supervising research interns including Joachim Baumann, Haiqing Zhu, and Anna Badalyan, as well as Master's student Dorothee Sigg. She serves as core faculty for the International Max Planck Research School and associated faculty for the Max Planck ETH Center for Learning Systems. Her group has secured significant research funding through fellowships and institutional support, enabling work on projects like Powermeter (measuring search engine influence) and Snap ML (resource-efficient machine learning library with over 1 million PyPI downloads). She leads the Algorithms and Society research group, which examines machine learning as part of broader sociotechnical ecosystems. The group explores human-population interactions with algorithmic systems and incorporates these insights into learning system fundamentals. Current projects include investigating economic incentives in digital platforms, developing tools for systematic LLM evaluation in social science contexts, and creating frameworks for collective action in algorithmic systems. Mendler-Dünner also co-organizes the Algorithmic Collective Action workshop at NeurIPS 2025, demonstrating her leadership in emerging research directions at the AI-society interface.
Bernard (Ben) Arps is Professor of Indonesian and Javanese Language and Culture at Leiden University's Institute for Area Studies within the Faculty of Humanities. His research focuses on the interface of humanities and humanistic social sciences, particularly examining how language, performance, texts, and media contribute to 'worldmaking' - the processes through which people and institutions shape realities for themselves and others. Geographically centered on Southeast Asia with a core focus on Indonesia and the Malay world, Arps specializes in Java and its diasporas. His scholarly interests include religious encounters (particularly between Islam and local vernacular traditions), philological theory as applied to performance and new media, narrativity in song and audio media, and the theoretical foundations of area studies. Arps has conducted extensive fieldwork in Indonesia since 1979, totaling over four years, primarily in Central and Eastern Java regions including Surakarta, Yogyakarta, Banyuwangi, and Cilacap. His current book projects explore the Quest narrative pattern across religious traditions (focusing on Dewa Ruci), the sociopolitical formation of languages through media and performance (using Osing in Banyuwangi as a case study), and the Asian Muslim epic of Amir Hamza. Arps teaches primarily in Leiden's BA programme in South and Southeast Asian Studies, BA in International Studies, and MA programme in Asian Studies. Former chair of the Department of Languages and Cultures of Southeast Asia and Oceania (1995, 1999/2000, 2003-2006, 2008) Previously taught at School of Oriental and African Studies, University of London (1988-1993) Held visiting positions at NIAS (2001/02), ANU (2005), University of Michigan (2006/07), NUS/ARI (2011/12), UNS (2017), and IIAS (2018/19) Arps has supervised doctoral, Master's, and Bachelor's dissertations across Indonesian, Malay, Singapore, Cambodian, and Thai studies, with particular expertise in Javanese, Sundanese, Betawi, Balinese, Sasak, Mentawai, and Minangkabau cultures and languages. His work spans religion, performance, media, literature, sociolinguistics, lexicography, and education.
WANG Ye is an Associate Professor in the Department of Computer Science at the School of Computing, National University of Singapore (NUS). He holds a PhD in Information Technology from Tampere University of Technology, Finland, and has been a tenured faculty member at NUS since 2002, following his industry research role at Nokia Research Center. He is the director of the Sound and Music Computing Lab at NUS, leading cutting-edge research in AI-driven music and health technologies. PhD, Information Technology, Tampere University of Technology, Finland (2002) MSc, Telecommunications, Braunschweig University of Technology, Germany (1993) BSc, Telecommunications, South China University of Technology, China (1983) His research is centered on Sound and Music Computing for Human Health and Potential (SMC4HHP) , with a focus on eHealth, eLearning, mobile/wearable computing, and music information retrieval. His work spans AI for stroke rehabilitation, language learning through singing, singing voice synthesis, and automatic music transcription. He has pioneered systems like SLIONS (language learning via karaoke), CocoLyricist (AI co-creation for stroke recovery), and SinTechSVS (expressive singing voice synthesis). The latest articles highlight a strong trend in AI-driven music and health technologies , particularly in controllable lyric generation, singing voice synthesis, automatic pronunciation assessment, and multimodal music transcription. The research increasingly integrates large language models, explainable AI, fairness, and real-world deployment, reflecting a shift from theoretical exploration to practical, human-centered applications in healthcare and education. Dr. Wang has received numerous scientific honors, including: Best Paper Awards at ACM MM, ISMIR, IEEE ISM, and CHI First Prize, Asia Pacific Assistive, Rehabilitative, and Therapeutic Technologies Challenge (2015) Faculty Teaching Excellence Award, NUS School of Computing (2024) Top Paper Award, ACM Multimedia 2022 AI in Medicine Collaborative Grant for CocoLyricist project He has supervised over 11 PhD and 20 MComp students and is currently guiding six PhD candidates. His grants come from MOE, NRF, A*STAR, Nokia, and Smule. He has served as General Chair of ISMIR2017 and TPC Co-Chair of ICOT2017, and is on the editorial boards of IEEE Transactions on Multimedia and Journal of New Music Research. He has also developed and taught the first course on Sound and Music Computing in Singapore. Dr. Wang leads the Sound and Music Computing Lab (SMC Lab) , a multidisciplinary team exploring the synergy of music computing, AI, mobile technology, and cloud systems for health and education. The lab actively collaborates with medical institutions such as NUS Yong Loo Lin School of Medicine, Singapore General Hospital, and Harvard Medical School, and is currently working on projects in AI-supported language learning, stroke rehabilitation, and intelligent music interfaces.
Jens Edlund is a Professor at KTH Royal Institute of Technology's Division of Speech, Music and Hearing. His research focuses on speech technology, dialogue systems, prosody, and evolutionary phonetics. He has contributed to foundational work on speech synthesis, conversational interaction, and multimodal corpora like the D64 corpus. Key projects include the MonAMI Reminder system and analysis of primate vocalizations to understand speech evolution. Edlund has collaborated extensively with global researchers, producing over 150 peer-reviewed works. His work integrates computational methods with linguistic and biological insights, emphasizing human-like dialogue systems and cross-species vocal analysis. Education: Ph.D. in Speech Technology (2011, KTH) Grants: Multiple EU and Swedish Research Council grants for speech technology and interdisciplinary studies Research labs include the KTH Speech, Music and Hearing Lab and collaborations with institutions like Max Planck Institute for Evolutionary Anthropology. Current work explores evolutionary origins of speech biomechanics and AI-driven speech synthesis evaluation.
James McCann is an Associate Professor at the Carnegie Mellon Robotics Institute, where he leads the Carnegie Mellon Textiles Lab. He has been a faculty member since May 2017 after working at Disney Research Pittsburgh. McCann's academic journey includes a PhD from Carnegie Mellon advised by Nancy Pollard, followed by a postdoc at Adobe Research and a period developing video games. McCann's research focuses on building creative tools that operate in real-time and build user intuition, with particular emphasis on textiles fabrication and machine knitting. His work spans computer-aided fabrication, simulation, graphics, and creative tools development. He has pioneered systems for machine knitting design, including compilers for knitting instructions and tools for automatic conversion of 3D meshes to knitting patterns. His recent publications demonstrate a strong trend toward computational textiles, with significant contributions to knitting semantics, deployable textile structures, and applications of machine knitting in healthcare and robotics. McCann's work bridges computer science, robotics, and textile arts, creating practical systems for once-off manufacturing with industrial knitting machines. McCann actively mentors students, with current PhD candidates working on solid knitting machines, knit calibration, and assistive devices. His teaching portfolio includes courses on Real-Time Graphics, Algorithmic Textiles Design, and Game Programming. He has taught at CMU since 2017, developing innovative courses that blend computer science with physical fabrication. As director of the Textiles Lab, McCann oversees research projects spanning machine knitting, robotic painting, and real-time graphics systems. His lab develops practical tools for creators, emphasizing intuitive interfaces and real-time feedback that lower barriers to advanced fabrication techniques.
Jianjing Kuang is an Associate Professor of Linguistics at the University of Pennsylvania, affiliated with the School of Arts and Sciences. As Director of the Penn Phonetics Laboratory, they lead research in phonetics, laboratory phonology, and tonal language studies. Kuang holds a Ph.D. from UCLA (2013) and specializes in the interplay between production and perception in speech, particularly focusing on tonal systems, prosody, and cross-linguistic fieldwork. Their work integrates behavioral experiments, corpus studies, and computational modeling to explore phonological contrasts, voice quality, and sound change. Key affiliations include MindCORE and the Center for East Asian Studies. Research interests include multidimensional cues in tone processing, glottal articulations, mapping production-perception relationships, and prosodic sentence processing. Kuang has conducted fieldwork on languages such as Yi, Q’anjob’al, and Mandarin. Their studies address topics like tonal splitting in Yi, cue-changing in Korean stops, and prosodic patterns in Mayan languages. Recent work explores voice quality’s role in pitch perception and prosodic boundary detection. Awards and grants are not explicitly listed, but Kuang’s extensive publications (over 50 peer-reviewed papers) reflect sustained academic impact. They advise graduate students in phonetics and phonology, with active collaborations in computational linguistics and speech technology. The Penn Phonetics Laboratory, under Kuang’s direction, emphasizes interdisciplinary research bridging experimental and theoretical phonetics.
Dhruv Jain is an Assistant Professor in the Computer Science and Engineering Department at the University of Michigan , with affiliations in the School of Information and Michigan Medicine . He leads the Soundability Lab , focusing on transforming hearing into a programmable interface through human-centered AI systems. PhD from University of Washington MS from MIT Media Lab Formerly worked at Microsoft Research, Google, and Apple Research Interests intersect Human-Computer Interaction (HCI) , Audio AI , Accessibility , and Hearing Health . His work develops systems like SoundWatch (smartwatch-based sound awareness) and HomeSound (IoT sound visualization) to expand auditory access for DHH individuals and other domains. Recent Publications (2023–2025) span top venues like CHI , ASSETS , and ICMI , with trends including generative AI for real-time captioning , adaptive soundscapes , and clinical communication tools . SIGCHI Outstanding Dissertation Award (2023) William Chan Memorial Dissertation Award (2023) Best Poster Award at ASSETS 2024 Google Academic Research Award (2024) NIH Grant ($450k, 2023) William Demant Foundation Grant ($740k, 2025) Teaching includes Accessible Computing (undergraduate) and Advanced Accessibility (graduate), alongside global DIY workshops in five countries. The Soundability Lab collaborates with neuroscientists, clinicians, and Deaf scholars to create deployable systems like clinical communication tools now at Michigan Medicine and features integrated into Apple devices.
Wenhu Chen is an Assistant Professor at the University of Waterloo's Computer Science Department and a CIFAR AI Chair at the Vector Institute. He also holds a part-time role as a Senior Research Scientist at Google DeepMind (20% allocation). His research focuses on natural language processing, deep learning, and multimodal reasoning, with contributions to models like MAmmoTH, OpenCoderInterpreter, and VISTA. He received awards including the Canada CIFAR AI Chair (2022) and the UCSB CS Outstanding Dissertation Award (2021). Education: PhD in Computer Science from the University of California, Santa Barbara (under William Wang and Xifeng Yan). Research interests include complex reasoning, controllable GenAI, and multimodal benchmarks like MEGABench and MMMU. Grants include CIFAR AI Chair Funding (2022-2027), NSERC Discovery Fund (2023-2028), and multiple NRC Canada grants. He directs the TIGER Lab, advancing generative models in text, images, videos, and music. Recent talks include presentations on multimodal reasoning at Apple and NeurIPS workshops.
Michael S. Horn is a Professor of Learning Sciences and Computer Science at Northwestern University, serving as Program Coordinator for Learning Sciences. He holds a PhD in Computer Science from Tufts University and a ScB in Computer Science from Brown University. His research focuses on the intersection of human-computer interaction and learning, emphasizing the use of emerging technologies in museums, classrooms, and informal settings. Notable projects include multi-touch tabletops in natural history museums, tangible programming languages for early education, and the TIDAL Lab’s innovative exhibits like Build-a-Tree and DeepTree. Education background includes: PhD in Computer Science (Tufts University, 2009) MS in Computer Science (Tufts University, 2006) ScB in Computer Science (Brown University, 1997) Research interests span tangible interaction design, computational literacy, and museum-based learning. He has led projects such as the ‘Energy Monsters’ board game and the TunePad music-coding platform. His work integrates technology with pedagogical practices to foster collaborative and exploratory learning environments. Active collaborations include the Computer History Museum and the California Academy of Sciences. Advising contributions include mentoring doctoral students like Dr. Mmachi Obiorah and Pei-Yi. His lab, TIDAL, explores interactive technologies for education, with grants from NSF and industry partnerships. Recent articles highlight innovations in computational thinking integration, music-coding hybrid practices, and AI-driven qualitative analysis.
Adam Finkelstein is a Professor in the Department of Computer Science at Princeton University, where he has been a faculty member since 1997. He holds a PhD and Master's in Computer Science from the University of Washington and a dual degree in Physics and Computer Science from Swarthmore College. Finkelstein is renowned for his interdisciplinary work at the intersection of computer graphics, audio processing, and machine learning, and he co-organized the Art of Science exhibition at Princeton. Education: PhD, Computer Science, University of Washington MS, Computer Science, University of Washington BA, Physics and Computer Science, Swarthmore College His research spans audio processing (e.g., speech enhancement, voice conversion, audio metrics), computer graphics (e.g., line drawing algorithms, stylized rendering, image manipulation), and machine learning (e.g., self-supervised learning, differentiable programming). His work often bridges technical and creative domains, exemplified by collaborations at Pixar and Adobe Creative Technologies Lab. Recent publications highlight advancements in audio super-resolution and voice conversion using deep learning frameworks, as well as stylized line rendering for animated 3D models. His contributions to perceptual audio metrics and shader optimization further underscore his impact on human-centric computational systems. Scientific Awards: NSF CAREER Award Alfred P. Sloan Fellowship Fellow of the Association for Computing Machinery (ACM) Finkelstein has secured foundational grants for his research and actively mentors students, though no specific advisees are listed. He also explores collaborative tools for internet music performance, reflecting his broader interest in distributed systems and user interfaces.
Golan Levin is Professor of Electronic Art at Carnegie Mellon University's School of Art, with courtesy appointments in the School of Design, School of Architecture, School of Computer Science, and Entertainment Technology Center. From 2009 to 2022, he served as Director and Co-Director of CMU's Frank-Ratchye STUDIO for Creative Inquiry, a laboratory dedicated to supporting atypical, anti-disciplinary research at the intersection of arts, science, technology, and culture. Levin's research spans interactive art, digital fabrication, information visualization, and generative design. He explores the critical potential of visualization, generative computation for expressive form, and how abstraction connects to realities beyond language. His practice engages interactive gestural robotics, nonverbal interaction aesthetics, and tactical applications of personal digital fabrication through responsive artifacts and media provocations that highlight human-machine relationships. His publications reveal consistent innovation in real-time audiovisual systems, interactive fabrication interfaces, and pedagogic tools for artists. Key trends include slit-scan video techniques, tangible augmented-reality performance, and noise-based visualizations, demonstrating his commitment to expanding human action vocabulary through digital media while bridging artistic expression with computational systems. Levin's work has received significant recognition: Permanent collection inclusion at Museum of Modern Art (MoMA) Whitney Biennial exhibition "50 Designers Shaping the Future" by Fast Company (2012) Competitive grants from National Endowment for the Arts, National Endowment for the Humanities, Creative Capital, and Rockefeller MAP Fund As an educator, Levin teaches "studio courses in computer science" on interactive art, experimental capture, and generative design, emphasizing computation as a medium for critical inquiry. His research funding from major cultural institutions supports interdisciplinary exploration at the arts-technology nexus. The Frank-Ratchye STUDIO for Creative Inquiry, which he directed for 13 years, remains a vital hub for anti-disciplinary collaboration, continuing his legacy of fostering creative agency through technology-infused artistic practice.
Michael S. Horn is a Professor at Northwestern University with a joint appointment in Computer Science and the Learning Sciences. He directs the Tangible Interaction Design and Learning (TIDAL) Lab and coordinates the Learning Sciences PhD Program. His work focuses on leveraging interactive technology to design innovative learning experiences, such as tangible programming languages (e.g., Tern) and music-coding platforms (e.g., TunePad). He holds a PhD from Tufts University and has collaborated with institutions like the California Academy of Sciences and the Museum of Science, Boston. Education: PhD in Computer Science, Tufts University MS in Computer Science, Tufts University BS in Computer Science, Brown University Research Interests: Dr. Horn explores how emerging technologies can create engaging learning environments. His projects include museum exhibits (e.g., DeepTree, Build-a-Tree), educational tools for computational literacy (e.g., TunePad, Strawbies), and collaborative design with educators. Recent work emphasizes integrating music and coding to foster computational thinking. Publications: His recent work addresses computational thinking in STEM education, AI-driven qualitative analysis, and hybrid music-coding practices. Themes include equitable participation, teacher professional development, and immersive AR/VR tools for learning. Awards: Recipient of the 2018 Edith Ackermann Award for innovative work in child-computer interaction. His research has led to commercial products like Osmo Coding and Kibo Robotics. Grants & Labs: Principal investigator on NSF grants (e.g., #1612619, #1451762) and collaborator with labs like the Center for Connected Learning (CCL) and the Collaborative Technology Laboratory (CollabLab).