Philippos Mordohai is Professor in the Department of Computer Science at Stevens Institute of Technology's Charles V. Schaefer, Jr. School of Engineering and Science. He earned his PhD in Electrical Engineering from the University of Southern California and conducts research in geometric computer vision, 3D reconstruction, and robotic perception. His research combines machine learning and parallel programming to develop novel approaches for depth estimation, scene understanding, and autonomous navigation. Current projects include real-time dense mapping for underwater environments and domain generalization for stereo matching algorithms. Dr. Mordohai serves as associate editor for IEEE Transactions on Pattern Analysis and Machine Intelligence and has chaired multiple international computer vision conferences. His research has been supported by NSF, DOE, and Google, with applications in robotics, mixed reality, and autonomous systems.
Wesley Willett is an Associate Professor in the Department of Computer Science at the University of Calgary, holding the NSERC CRC II Chair in Visual Analytics. His primary research focuses on information visualization, human-computer interaction, and new media applications. He leads the Data Experience Lab and Interactions Lab, exploring innovative methods for data representation and interaction in augmented/virtual reality environments. Education includes a B.S. in Computer Science from the University of Colorado (2006) and a Ph.D. in Computer Science from UC Berkeley (2012). His work bridges technical innovation with user-centered design principles, emphasizing ethical considerations in data visualization and inclusive representation. Key research contributions include: spatial visualization techniques for large environments, gesture-based interfaces for AR/VR, and physical data representations through projects like Cetonia (swarm robotics visualization) and Data Embroidery. His work has been recognized with Best Paper awards at CHI 2015 and Pervasive 2010. Current research emphasizes immersive analytics, wearable visualization systems, and demographically diverse anthropographics. He collaborates with urban designers, neurologists, and environmental scientists to apply visualization in diverse domains like epilepsy surgery planning and air quality monitoring.
Frank Fitzek serves as Full Professor holding the Deutsche Telekom Chair of Communication Networks at Dresden University of Technology, where he directs the Centre for Tactile Internet (CeTI) Cluster of Excellence and maintains association with the Faculty of Computer Sciences. His work is institutionally anchored within the School of Engineering Sciences and actively engages with 5G Lab Germany and 6G-life Hub initiatives, positioning him at the forefront of next-generation communication research. Fitzek's research spans communication networks, tactile internet systems, 5G/6G mobile technologies, network coding, quantum networking, virtual twinning, and haptic feedback systems. His recent publications demonstrate emphasis on resilient network architectures through quantum security protocols, cloud-native 5G implementations, theoretical communications frameworks, and human-computer interaction in mixed reality environments. This work consistently bridges theoretical innovation with practical testbed validations across multiple emerging technology domains. As Director of CeTI, Fitzek leads a major interdisciplinary research cluster focused on ultra-low latency networks enabling remote physical interaction. His affiliations with 5G Lab Germany and 6G-life Hub facilitate industry-academic collaboration on standardization and deployment of future communication infrastructures, with particular emphasis on network coding techniques and tactile internet applications that transform industrial automation and teleoperation scenarios.
Hasti Seifi is an Affiliated Associate Professor at the Department of Computer Science (DIKU), University of Copenhagen, specializing in Human-Centred Computing. Her research focuses on haptics, augmented reality, and human-robot interaction. Institution: University of Copenhagen Department: Department of Computer Science Section: Human-Centred Computing Research interests include: Designing innovative haptic feedback systems Exploring tactile experiences in augmented reality Developing human-robot interaction frameworks Creating generative models for haptic design Investigating social touch technologies Advancing mid-air and ultrasound haptic interfaces Recent publications demonstrate a strong focus on: Generative haptic modeling for AR/XR systems Human-robot interaction dynamics Text input in extended reality environments Visual-haptic multisensory integration Ultrasound mid-air haptic design tools Social touch technologies
Professor Eduardo Velloso is an academic staff member at the School of Computer Science , University of Sydney . He is a member of the Centre for AI Trust and Governance and holds a PhD in Computer Science from Lancaster University and a Bachelor of Computer Engineering from Pontifical Catholic University of Rio de Janeiro. Teaches COMP4447/5047 - Pervasive Computing and INFO1111 - Computing Professionalism Research Interests focus on distributed collaboration in mixed reality , human-AI interaction , and HCI theory and methodology . His work integrates Engineering, Design, and Psychology to explore gaze interaction, adaptive agents, and multimodal interfaces. Key projects include Blended Whiteboard for remote MR collaboration and GazeGrip for mobile accessibility. Publication Trends show expertise in Virtual Reality , Mixed Reality , and Human-AI Interaction , with recent work on Algorithmic Recourse and Immersive Educational Tools . Awards include ACM Best Paper Awards at CHI, UIST, TOCHI, and DIS venues. Scientific Awards 2024 ACM CHI & DIS Honorable Mentions 2022 UoM-FEIT Teaching & Learning Award 2019 UoM-CIS Excellence in Research Award 2015 ACM UIST Best Paper Award Advising includes supervision of research students Marvin, Tinghui LI, and Wendi YU in projects on asynchronous MR collaboration , situationally-induced impairments , and physical environment integration . His lab explores AI-assisted interaction and context-aware computing through projects like SpinalLog and LiftSmart .
Dina El-Zanfaly serves as an Assistant Professor in the School of Design at Carnegie Mellon University (CMU), where she directs the hyperSENSE: Embodied Computations Lab. Her work bridges computational design and human-centered interaction, focusing on how physicality shapes sensory experiences and cognitive processes through intelligent systems. Education: PhD in Design and Computation, Massachusetts Institute of Technology (MIT) Master of Science in Design and Computation, MIT (Fulbright scholar) Her research critically examines computational methods for augmenting sensory perception, with emphasis on embodied sense-making in hybrid environments. She investigates co-creative interactions between humans and intelligent systems, exploring how computational tools empower designers and non-designers to shape products, social spaces, and interconnected technologies. Key questions address mutual learning between humans and machines through improvisation and creative production. Analysis of her 2022-2025 publications reveals dominant themes in mixed reality interfaces, AI-augmented skill acquisition (particularly in crafts and welding), and tangible co-creation with generative AI. Her work consistently integrates physical computing with mindfulness applications and privacy-aware smart environments, demonstrating interdisciplinary reach across education, manufacturing, and therapeutic contexts. Scientific Awards: Fulbright Scholarship As lab director, El-Zanfaly mentors students in computational making and embodied interaction projects. Her research is supported through initiatives like Fab Lab Egypt and collaborations with MIT, where she co-founded the Computational Making Group. She chairs major conferences including Fab15 in Egypt and serves on the DESFORUM program committee, indicating significant leadership in maker education and design research communities. She founded and leads the hyperSENSE Lab at CMU, which investigates computational embodiment through projects like Origami Sensei and Sand-in-the-loop. Previously, she co-established the Computational Making Group at MIT and co-founded Fab Lab Egypt (the first community maker space in North Africa/Arab world), demonstrating sustained commitment to global maker ecosystems and interdisciplinary team building.
Andrea Stevenson Won is a researcher at Cornell University in the Department of Communication , focusing on virtual reality (VR), human-computer interaction, and social dynamics in immersive environments. Her work explores avatar embodiment , nonverbal behavior , and accessibility in VR for users with disabilities. Research Themes : Virtual embodiment and its psychological effects Accessibility solutions for blind and low-vision users in social VR Nonverbal communication analysis in immersive environments Pro-social behavior through VR interventions Collaborative VR systems and AI integration Recent Article Trends : 2024: Investigated avatar behavior transformation in mixed reality ( MRTransformer ), AI-guided accessibility tools, and nonverbal cue adaptations 2023-2022: Focused on educational VR applications, 360° video narratives, and longitudinal team dynamics 2021-2014: Pioneered avatar embodiment studies, anxiety detection via movement tracking, and homuncular flexibility in VR
Professor David Abbink is a Full Professor of Haptic Human-Robot Interaction at Delft University of Technology, holding a joint appointment between the Department of Cognitive Robotics in the Faculty of Mechanical Engineering and Industrial Design Engineering since November 2023. He founded the Delft Haptics Lab and co-founded the Cognitive Robotics Department in 2017. Abbink leads the transdisciplinary research and innovation centre FRAIM, which was awarded the prestigious NWO Stevin Premie (Dutch Nobel Prize equivalent) in June 2024. Trained as a mechanical engineer specializing in biomechanics, Abbink's research focuses on human behavior adaptations when interacting with autonomous systems. He has published over a hundred scientific articles on human-robot interaction, haptics, shared control, tele-operation, driver assistance systems, and sensorimotor control. His research has been funded by industry partners (Nissan, Boeing, Renault), RVO (Brightsky project 2022-2026), and the Dutch Science Foundation NWO through personal grants (VENI 2010-2014, VIDI 2015-2019). Abbink's recent work centers on worker-robot relations as an academic focus, collaborating with organizations like Erasmus Medical Centre for nursing work, Schiphol and KLM for baggage handling, and KLM Engine Repair Services for maintenance work. He also serves as scientific director for the Centre for Meaningful Human Control, launched in October 2024. His work bridges engineering, social sciences, and practical applications to responsibly shape the future of work with emerging robotic capabilities. NWO Stevin Premie (2024) Best IEEE SMC journal paper on Cybernetics (2019) Top 25 scientific talents according to New Scientist (2015) Best teacher of Faculty 3mE (2013, 2014) Best teacher of Department of BioMechanical Engineering (seven consecutive years) Abbink has supervised over 110 MSc students and 11 PhD students. His educational contributions include developing the Master Programme in Robotics at TU Delft and receiving international recognition for his course 'The Human Controller.' He is also a prominent science communicator, featured on national television, radio, and major Dutch newspapers, and has delivered lectures at venues like The Royal Institution and Lowlands Festival. Despite his academic commitments, Abbink maintains a drummer persona, having recorded four albums and performed over 400 shows across three continents between 1999-2014.
Johanna Pirker serves as an Associate Professor at the Institute of Human-Centred Computing, Graz University of Technology, where she holds teaching authorization in Applied Computer Science. Her work bridges academic research with practical applications in interactive technologies, maintaining active consultation hours for students every Monday morning. Her research centers on human-centered computing with emphases on virtual/augmented reality systems, serious game design, and AI-driven interactive experiences. She investigates player behavior, user experience optimization, and therapeutic/educational applications of immersive technologies across diverse contexts including rehabilitation, engineering education, and social platforms. Recent 2025 publications reveal strong trends in AI integration for gaming ecosystems (toxicity detection, dialogue systems), VR-based educational tools across disciplines, and cross-cultural analyses of gaming communities. Her work consistently combines experimental user studies with novel system development to address real-world challenges. While specific grant details and student advising records aren't documented in source materials, her extensive publication output across venues like FDG and iLRN indicates active leadership in interdisciplinary collaborations focused on advancing immersive technologies for societal benefit.
Omobolanle Ogunseiju is an Assistant Professor in the School of Building Construction at Georgia Institute of Technology . She holds a Ph.D. in Environmental Design and Planning from the Department of Building Construction at Virginia Tech. Education: Ph.D. in Environmental Design and Planning, Virginia Tech Current Role: Assistant Professor, Georgia Tech School of Building Construction Her research focuses on integrating wearable robotics and Artificial Intelligence (via digital twin , cyber-physical systems , and data sensing ) to improve construction workforce safety, health, and well-being . She explores ethical implications of automation in construction, particularly in human-technological dynamics. Key research trends include: Advancing smart communities through robotics and AI Exoskeleton evaluation for ergonomic risk reduction Mixed reality environments for construction education Data analytics for cognitive and physical risk assessment Professional identity development in construction engineering students Industry-academia alignment for sensing technology integration Scientific awards: Outstanding Doctoral Candidate, Myers-Lawson School of Construction Outstanding Doctoral Student, College of Architecture and Urban Studies at Virginia Tech Teaching philosophy emphasizes experiential learning , engagement techniques , and hierarchical assessments . She developed the Construction Cost Management course at Georgia Tech and will lead Construction Technology courses. Previously, she taught Smart Construction , Building Systems Technology , and Wireless Sensing in Construction Management at Virginia Tech.
Dr. Bill Hamilton is an Assistant Professor in the Department of Computer Science at New Mexico State University. His research focuses on live media design, online communities, and digital game culture. He holds a Ph.D. in Human Computer Interaction from Texas A&M University (2018), and has collaborated with industry partners like Microsoft Research and Motorola Mobility. Education: Ph.D. in Human Computer Interaction, Texas A&M University (2018) Bachelor’s degree in Computer Science, Texas A&M University Research Interests: Bill explores how live media supports societal participation in education, politics, work, and play. His work employs qualitative methods like ethnographic inquiry to study collaborative digital environments. Recent projects include designing wearable interfaces for human-drone teams and analyzing YouTube’s content policies' impact on free speech. Awards: 2018 Texas A&M Distinguished Graduate Research Award 2016 Best Paper at ACM Interactive Experiences for TV/Online Video Advising & Grants: Mentors students like Preeti De Maurya and Cassandra Palmer, with a focus on inclusive education technologies and collaborative tools for emergency response. Active in conference organization including ACM CHI’s Games and Play Subcommittee (2019). Labs: His research is conducted through the PlexLab, exploring playful interactions and live media systems.
Renny Edwin Fernandez is an Associate Professor in the Department of Engineering at Norfolk State University's College of Science, Engineering and Technology. His multidisciplinary research focuses on microsensing platforms for healthcare, pollution control, and agriculture applications. Education: PhD in Electrical Engineering (2010) from Indian Institute of Technology Madras His research integrates microfabrication, microfluidics, and machine learning to develop wearable biosensors, disposable electrodes, and IoT-enabled soil monitoring systems. Key trends in his recent publications include: Real-time health monitoring via flexible nanosensors Machine learning integration in agricultural IoT Plasma-aided printing of conductive nanomaterials Smart PPE systems with NFC technology Scientific Awards: Research Initiation Award (2020) for cognitive monitoring systems in extreme environments Dr. Fernandez mentors graduate and undergraduate researchers at NSU, with prior teaching experience at University of Indianapolis and Florida International University. He holds a patent for biosensor technology and has developed innovative solutions for: Salivary cortisol detection Soil nutrient analysis Cell viability assessment Smart irrigation systems
Dr. Maxime Cordeil is a Senior Lecturer in Human Centred Computing at the School of Electrical Engineering and Computer Science, The University of Queensland. His research focuses on Virtual and Augmented Reality technologies for data interaction, interactive visualization systems, and AR interfaces for industry applications. He has authored over 60 publications in top-tier venues such as ACM CHI and IEEE VR, and was nominated as Australia's Field Leader in Computer Graphics in 2021 and 2022. Research Interests: Data visualization, immersive analytics, medical imaging, collaborative systems, and human-computer interaction. Current Projects: Includes embedded visualizations for sports performance, interactive machine learning in 3D environments, and mixed-reality applications in forensic science. PhD Supervision: Actively guiding students in topics like immersive gesture exploration, AR for digital health, and collaborative VR systems. His work bridges theory and practice, with tools like IATK (Immersive Analytics Toolkit) and the MADE-Axes hardware system. He collaborates with industry partners like Raytracer and CSIRO, focusing on applications in space exploration, underwater training, and remote operations. Awards: Multiple best paper recognitions at ISS and CHI, plus industry-driven research grants. Labs: Leads the Immersive Analytics research group at UQ, specializing in embodied interaction and spatial computing.
Dr. Lucie Kruse is a researcher at the Department of Informatics, University of Hamburg, specializing in Human-Computer Interaction (HCI) and Virtual Reality (VR). Her work focuses on immersive user interfaces for cognitive and physical training, particularly for older adults and those with dementia. She has been an active member of the University of Hamburg's HCI group since 2018 and served on the Ethics Commission since 2023. Her research interests include: Virtual Reality Exergames Serious Games Assistive Technologies Accessibility in VR Mental Health Applications Her publications from 2021-2025 demonstrate expertise in designing VR systems for healthcare, analyzing age-related interaction patterns, and developing inclusive interfaces. She has received multiple awards including the 2024 Honorable Mention for Best Poster at ACM SUI and the 2023 Honorable Mention at ACM CHI. Scientific Awards: Honorable Mention for Best Poster Award at ACM SUI (2024) Runner-Up Prize at Metaverse for the Good (2024) Honorable Mention at ACM CHI'23 Interactive Demo (2023) Honorable Mention at ACM VRST (2021) She has supervised multiple theses on topics like AI agents for mental health, accessibility of chatbots for seniors, and VR exergame design. Her work spans collaborations with institutions like HITLab NZ and Western Sydney University's MARCS Institute.
Marco Morales Aguirre is a Teaching Associate Professor in the Department of Computer Science at the University of Illinois Urbana-Champaign and an Associate Professor at Instituto Tecnológico Autónomo de México (ITAM). He directs research at the Parasol Laboratory and has held significant leadership roles including founding member and former president of the Mexican Federation of Robotics (FMR). His academic journey spans both US and Mexican institutions, reflecting his international impact in the robotics community. Dr. Morales received his educational foundation from prestigious institutions: a Ph.D. in Computer Science from Texas A&M University, an M.S. in Electrical Engineering, and a B.S. in Computer Engineering from Universidad Nacional Autónoma de México (UNAM). His academic path has included positions as Visiting Professor at Texas A&M University and Lecturer at UNAM and the System of Technological Universities in México. His research focuses on motion planning algorithms for robotics, with particular expertise in multi-robot systems where he's pioneered frameworks like Adaptive Robot Coordination (ARC). His work bridges theoretical algorithm development with practical applications in industrial settings, computational biology, and extended reality interfaces. He has made significant contributions to topological guidance methods that improve planning efficiency in complex environments with narrow passages. Analysis of his recent publications reveals a strong trajectory toward more complex multi-robot coordination problems, with increasing emphasis on integrating task and motion planning. His research group has developed innovative approaches that scale to larger robot teams while maintaining computational efficiency, particularly in congested environments where traditional methods struggle. Member of the National System of Researchers of Mexico (level II) Founding member and former president of the Mexican Federation of Robotics (FMR) Member of the Mexican Academy of Computing Editor of multiple Algorithmic Foundations of Robotics (WAFR) proceedings Dr. Morales actively mentors a diverse group of graduate students who frequently appear as co-authors on his publications. His Parasol Laboratory conducts research funded through various academic and industrial collaborations, including significant projects with manufacturing partners exploring collaborative assembly systems. The laboratory has developed several notable frameworks including ARC, K-ARC, and HAS-RRT that have advanced the state of the art in multi-robot motion planning.