Haibin Ling is the SUNY Empire Innovation Professor in the Department of Computer Science at Stony Brook University, part of the College of Engineering and Applied Sciences. His research focuses on computer vision, medical image analysis, augmented reality, and AI applications in science. He holds a Ph.D. from the University of Maryland (2006) and prior degrees from Peking University. Previously, he worked at Temple University (2008–2019) and held roles at Siemens Corporate Research, UCLA, and Microsoft Research Asia. Professor Ling's work spans biomedical imaging, AI for science, and human-computer interaction. He leads the CV Lab and collaborates with the AI Institute at Stony Brook. Awards include the NSF CAREER Award (2014), Best Student Paper (ACM UIST 2003), and IEEE Fellow (2020). He serves on editorial boards for IEEE Trans. PAMI, Pattern Recognition, and CVIU, and chairs major conferences like CVPR. His research group includes over 50 students and alumni, with active projects in tracking benchmarks (LaSOT), Leafsnap, and medical imaging tools. Notable publications address OCTA flow estimation, backdoor attacks on vision models, and topology-guided medical learning. Collaborations involve institutions like Temple University and Stony Brook's Department of Applied Mathematics and Statistics.
Richard E. Mayer is a Distinguished Professor of Psychology at the University of California, Santa Barbara, affiliated with the College of Letters & Science. His work bridges cognition, instruction, and technology to advance understanding of how people learn and how to design effective educational interventions. Research focuses on multimedia learning , computer-supported learning environments , and computer games for learning Current projects examine immersive virtual reality, generative learning strategies, and social cues in online instruction Recipient of top honors: Thorndike Award, Scribner Award, and APA’s Distinguished Contribution Award Principal Investigator on grants from the Office of Naval Research , Institute of Education Sciences , and National Science Foundation He leads the Mayer Lab for Research on Learning and Instruction, which emphasizes learning for transfer —ensuring learners apply knowledge in new contexts. His research has established 12 instructional design principles for online learning environments.
Animesh Garg is an Assistant Professor at the School of Interactive Computing at Georgia Tech, where he leads the People, AI, and Robotics (PAIR) research group . He holds a Senior Researcher position at Nvidia Research and has courtesy appointments at the University of Toronto and Vector Institute. Previously, he served as Chief Scientific Officer at Apptronik (2024-2025) and Senior Staff Research Scientist at Nvidia Research (2018-2024). Education : Ph.D. in Operations Research from UC Berkeley (2011-2016), MS in Computer Science and Industrial Engineering from Georgia Tech and University of Delhi. Research Focus : Building Generalizable Autonomy through Reinforcement Learning , Control Theory , and 3D Vision , with applications in Surgical Robotics , Self-Driving Labs , and Manufacturing . Key Article Themes : His recent work emphasizes Foundation Models for robotics, Differentiable Simulation , Language-Guided Autonomy , and Structured Inductive Biases in sequential decision-making. Scientific Awards : Stephen Fleming Early Career Professorship at Georgia Tech. Teaching : Courses on AI, Deep Reinforcement Learning, and Algorithmic Intelligence in Robotics at Georgia Tech. Labs & Collaborations : Affiliated with Institute for Robotics and Intelligent Machines (IRIM) and ML@GT at Georgia Tech; collaborates intensively with Nvidia Robotics.
Hao Liu is an incoming Assistant Professor of Machine Learning at Carnegie Mellon University and currently works as a research scientist at Google DeepMind. Previously, he completed his Ph.D. in Computer Science at UC Berkeley under the supervision of Pieter Abbeel. He also spent two years part-time at Google as part of the Google Brain team. His educational background includes: Ph.D. in Computer Science from UC Berkeley Hao Liu's research focuses on solving intelligence through deep learning, neural networks, and innovative learning objectives. His work spans multiple areas including large language models, reinforcement learning, world models, and attention mechanisms for long context processing. He has made significant contributions to making transformer models more efficient and capable of handling extremely long sequences through techniques like Ring Attention and Blockwise Transformers. His recent publications demonstrate a strong focus on extending the capabilities of language and vision models, particularly in handling long sequences and multimodal data. Key themes include attention optimization, tokenization efficiency, and alignment techniques. His work bridges theoretical advances with practical implementations for real-world AI systems, with multiple papers at top conferences including NeurIPS, ICML, and ICLR, often receiving spotlight or oral presentations. Hao is actively involved in open-source AI research, having contributed to projects like Koala and OpenLLaMa, which aim to make advanced language models more accessible to the research community. His work on RingAttention has been implemented as a Python package available on GitHub, demonstrating his commitment to practical implementations and community sharing.
Steve Mussmann serves as an Assistant Professor in the School of Computer Science at the Georgia Institute of Technology, where he joined in Fall 2024. His research centers on data-centric machine learning, with emphasis on active labeling, data selection, and adaptive experimental design methodologies. He maintains active collaborations through Georgia Tech's Foundations of AI (FoAI) and ML@GT research groups. Mussmann earned his PhD in Computer Science from Stanford University in 2021 under Percy Liang's supervision, following a BS in Math, Statistics, and Computer Science from Purdue University in 2015. His professional trajectory includes a machine learning researcher role at Coactive AI and an IFDS postdoctoral fellowship at the University of Washington's Paul Allen School of Computer Science and Engineering. His research program investigates theoretical and practical aspects of data efficiency in machine learning systems, particularly focusing on active learning frameworks, statistical properties of data algorithms under concept drift, and task specification via prompts or demonstrations. Current projects address challenges in label-efficient training of large language models and multimodal dataset development. Analysis of his 15 most recent publications reveals a consistent focus on advancing data-centric methodologies, with increasing emphasis on large-scale applications like multimodal datasets and language model fine-tuning. His work bridges theoretical guarantees in experimental design with practical frameworks like LabelBench for benchmarking label efficiency. Mussmann has received recognition through the IFDS postdoctoral fellowship. His contributions to the field include foundational work on active learning theory and data selection algorithms. IFDS postdoctoral fellow He currently advises five graduate students including PhD candidates Kangping Hu (CS) and Hangyu Zhou (ML), alongside MS students Kabir Kang and Kalp Vyas, and undergraduate Saloni Bedi. Former advisee Wei-Liang (Edison) Liao completed BS research under his supervision. His teaching portfolio includes graduate courses CS 7545 (Machine Learning Theory) and CS 8803-DML (Data-centric Machine Learning). Mussmann operates within Georgia Tech's Foundations of AI initiative and ML@GT collective, which provide infrastructure for large-scale data-centric research. His lab develops open-source tools like LabelBench for reproducible evaluation of data selection techniques, with ongoing projects exploring video data exploration systems and adaptive finetuning frameworks for foundation models.
Yonatan Bisk is an Assistant Professor at Carnegie Mellon University within the Language Technologies Institute (with courtesy appointment in Robotics Institute). His research bridges Natural Language Processing , Robotics , and Embodied AI , focusing on language grounding, theory of mind, and multimodal interaction. Education : Ph.D. in Computer Science from University of Illinois at Urbana-Champaign Postdoctoral Experience : USC ISI, University of Washington, Allen Institute for AI Industry Appointments : Microsoft Research, Meta AI His research emphasizes embodied language systems and social intelligence in AI . Recent projects include WebArena for autonomous agents, SOTOPIA for social reasoning, and HomeRobot for open-vocabulary manipulation. He leads the REAL Center (Robotics, Embodied AI, and Learning) to foster interdisciplinary collaboration. Key scientific awards include selection for the DARPA ISAT Study Group (2024). He teaches courses like "Talking to Robots" and "Multimodal Machine Learning" while serving as area chair/editor across NLP, Robotics, and ML communities.
Dinesh Jayaraman is an Assistant Professor at the University of Pennsylvania, with primary and secondary appointments in the Department of Computer and Information Science (CIS) and Electrical and Systems Engineering (ESE), respectively. He leads the Perception, Action, and Learning (PennPAL) Research Group at the GRASP Laboratory, focusing on interdisciplinary research at the intersection of robotics, machine learning, and computer vision. Research Interests: Robotics, computer vision, reinforcement learning, and autonomous systems. Recent Publications: His work explores vision-language models for robotic tool use, symmetry-based control acceleration, articulated object modeling, and in-context learning frameworks. Awards: Recipient of the 2022 NSF CAREER Award for innovative contributions to robotics and AI. Teaching: Co-teaching a robot-learning seminar (CIS 7000/ESE 6800) with Antonio Loquercio in Spring 2025. Students: Advising PhD candidates including Edward Hu, Arjun Krishna, and co-advised students with Osbert Bastani, Vijay Kumar, and Rajeev Alur.
Martin Jakobsson is a Professor of Marine Geology and Geophysics at Stockholm University's Department of Geological Sciences. His career spans international research expeditions and leadership roles, including Dean of Earth Science (2021) and Head of Department (2012-2018). A key member of the Marine Geology group, he studies Arctic and Antarctic glacial history through sediment analysis and seafloor mapping. PhD from Stockholm University (2000) Academy Fellow, Royal Swedish Academy of Sciences (2004-2009) Professor II position at University Centre of Svalbard (2011-) His research focuses on marine geological archives to reconstruct glacial cycles, ice-ocean interactions, and bathymetric mapping. As GEBCO Vice-Chair (2013-2020), he led initiatives for global seabed mapping through the Seabed 2030 project. Recent publications reveal expertise in: Arctic Ocean paleocirculation Methane release from thawing permafrost Ice sheet sensitivity to oceanic warming High-resolution bathymetric analysis Scientific recognition includes: Election to Royal Swedish Academy of Sciences (2012) 1st Vice President, Royal Swedish Academy of Sciences (2016-2019) Membership in Norwegian Scientific Academy for Polar Research (2016) He leads international collaborations on polar research vessels, with over a year of cumulative ship time and multiple Co-Chief Scientist roles on Arctic expeditions.
Anand Bhojan is an Associate Professor (Educator Track) at the Department of Computer Science, School of Computing, National University of Singapore (NUS). He is a member of the Communication and Internet Research Lab and serves on the Graduate Studies Committee. Dr. Bhojan is also the founder of Anuflora Systems and Virtual and Augmented Reality Labs (www.varlabs.org), and serves as Associate Editor of Computers and Electrical Engineering Journal, Elsevier, and Vice President of International Researchers Club, Singapore. Dr. Bhojan earned his Ph.D. in Computer Science & Engineering from NUS in 2011, where his thesis was nominated for the Best PhD Thesis Award. He also holds a Professional Master's in Computer Applications from Bharathidasan University (1999), a Bachelor's degree in Computing with Gold Medal (University topper) from Bharathiar University (1994), and a Postgraduate Certificate in Teaching Higher Education from University of Sheffield, UK (2003). His research spans multiple domains including Distributed Computing and Wireless Networks (IoT, Security, Blockchain), Artificial Intelligence (Generative AI, FinTech), and Entertainment Computing with focus on Games, VR/AR/Metaverse technologies. Dr. Bhojan leads the Metaverse Foundry research group which focuses on content generation for games & XR simulations across multiple domains including entertainment, healthcare, and architecture, while also experimenting with innovative teaching methods for entertainment media technologies. Dr. Bhojan's recent research has pioneered hybrid rendering techniques that strategically combine ray tracing and rasterization to create more realistic video game graphics without compromising performance. His work addresses critical challenges in real-time rendering, particularly in depth of field and motion blur effects, with the goal of making Hollywood-quality graphics accessible on a wider range of hardware. Earlier work focused on energy efficiency in mobile gaming, including power management techniques and latency optimization for cloud gaming. Among his notable achievements: 2012 Nominated for Best PhD Thesis Award (Wang Gungwu Medal & Prize), NUS 2011 Dean's Graduate Research Achievement Award (PhD), SoC, NUS 2006 Best R&D Project award from TOTE Board, Singapore 1995 Gold medal for first Rank (out of 4000) in Computing, Bharathiar University Dr. Bhojan has served as Organizing Chair and Program Chair for multiple international conferences and has delivered keynote talks at IEEE/ACM International Conferences. He teaches courses including Computer Networks Practice, Game Development, Interaction Design for Virtual and Augmented Reality, and Game Development Project. He leads the Metaverse Foundry research group and the Virtual and Augmented Reality Labs, where undergraduate and graduate students have won multiple research and innovation awards. His research bridges entertainment, education, and emerging technologies with practical applications in making immersive experiences more accessible across different hardware capabilities while maintaining energy efficiency.
Georgia Gkioxari is an Assistant Professor in the Division of Computing and Mathematical Sciences at Caltech , with a part-time affiliation at Meta AI . Her work focuses on extending visual perception models through advanced 2D and 3D representation learning, spatial reasoning, and generative models. Education: Not explicitly mentioned in the text Research interests span 3D perception , spatial reasoning , and vision-language integration , with projects like Visual Agentic AI for Spatial Reasoning and Token-by-Token Multimodal Alignment . Her publications emphasize 3D object detection , reconstruction , and generative modeling techniques including diffusion models and transformers . Scientific recognition includes the Meta LLM Evaluation Research Grant , Okawa Research Grant , Google Faculty Scholar Award 2024 , and Amazon Research Award . She teaches courses like Large Language & Vision Models (EE/CS 148) and Learning & 3D (CS 101) at Caltech. Labs & Teams: Leads Glab with members including Ilona Demler, Ziqi Ma, and Damiano Marsili
Marc Pollefeys is a Full Professor at the Department of Computer Science, ETH Zurich, and Director of the Microsoft Mixed Reality and AI Lab. His work focuses on advanced perception systems for HoloLens, 3D computer vision, robotics, and machine learning. Key contributions include automated 3D modeling from video, real-time reconstruction pipelines, and vision-based autonomous systems. Education: PhD from KU Leuven (1999) Previous Affiliation: Professor at UNC Chapel Hill Research interests span 3D reconstruction , computer vision , robotics , SLAM , augmented reality , and privacy-preserving mapping . His work often integrates geometric modeling , feature matching , and deep learning . Recent projects emphasize implicit 3D representations , open-vocabulary scene understanding , and robust estimation using neural-guided algorithms. Recent publications highlight advancements in neural implicit fields , line-based correspondence , and vision-language integration . Trends include hybrid point-line methods, differentiable RANSAC, and privacy-aware localization frameworks. Scientific recognition includes: IEEE Fellow (2012) David Marr Prize (ICCV 1998) DAGM Best Paper Award (1999) Advisees include current and alumni PhD students such as Yagız Aksoy, Federico Camposeco, and Sudipta Sinha. Collaborations span institutions like UNC Chapel Hill, ETH Zurich, and Microsoft Zurich. Research sponsors include Microsoft, Google, and European research initiatives.
Jacky Bourgeois is an Assistant Professor of Data-Centric Design at Delft University of Technology's Faculty of Industrial Design Engineering (IDE), leading the Data-Centric Delft Design Lab. His work bridges Human-Computer Interaction, Data Science, and Participatory Design, focusing on methods like data donation to empower collaborative data exploration. He holds a computer science background, previously researching ubiquitous technologies for domestic energy practices of 'energy farmers' (solar households). Key projects include the PROMISE study on patient-led oncological care and the Data Donation initiative promoting ethical data practices. Education: Background in Computer Science; academic focus on sustainable design engineering and IoT. Teaching includes courses like 'Data-Centric Design for...' (2024) and 'Digital Product Development' (2023). Research Interests: Data as subjective inquiry material, data intimacy, data commons, and human-data interaction in home contexts. Notable contributions include PAIRcolator for collaborative data reflection and Tangi for 360° video insights. Awards include Best Paper at CHI 2025 and DIS '24 Best Paper. Grants & Collaborations: NWO-funded research on hospital sounds (2024), IoT Rapid Proto Labs for industry-academia partnerships, and ancillary role as a scientific employee at The Open University (2025–2027). Labs & Teams: Director of the Data-Centric Delft Design Lab; collaborates with the HCI Data & Design SIG. Current projects address ethical frameworks for data donation and patient-centered healthcare systems.
Prof. Dr. Otmar Hilliges is a Full Professor at the Department of Computer Science at ETH Zurich. He leads the AIT lab and serves as the head of the Institute of Intelligent Interactive Systems. His research focuses on spatio-temporal understanding of human movement and interaction, leveraging algorithms and representations from videos, images, and sensor data for applications in Augmented Reality (AR), Virtual Reality (VR), and Human-Robot Interaction. Education: Diplom (MSc) in Computer Science, Technical University of Munich (TUM), Germany PhD in Computer Science, Ludwig Maximilian University of Munich (LMU), Germany (2009) Research Interests: Hilliges' work spans computer vision, robotics, and human-computer interaction. He develops methods for 3D human pose estimation, generative models for realistic avatar creation, and physically plausible simulation of human-object interactions. His research emphasizes practical applications in AR/VR and assistive robotics, aiming to bridge the gap between perception and action. Grants & Contributions: ERC Consolidator Grant (2022-2027): 'AI-Perceive: Robust Human-Centric Computer Vision for Advanced AI-Agents' Google Research Agreement (2020-2025): 'Generative Modelling of Humans' Microsoft Research Grants: Focus on human-centric robotics and interactive technologies Labs & Teams: Leads the AIT Lab at ETH Zurich, which pioneers research in intelligent interactive systems, emphasizing human-centric AI and robotics. The lab collaborates on projects ranging from drone cinematography to haptic feedback systems.
Professor Winston Hsu is a distinguished faculty member in the Department of Computer Science and Information Engineering at National Taiwan University, where he has served as a full professor since 2015. He is the co-director of the Communications and Multimedia Laboratory (CMLab) and founder of the MiRA (Multimedia indexing, Retrieval, and Analysis) research group. Additionally, he serves as the Founding Director for NVIDIA AI Lab at NTU, the first such lab in Asia. Professor Hsu received his Ph.D. in Electrical Engineering from Columbia University in 2007 under the supervision of Professor Shih-Fu Chang. Prior to his academic career, he was a founding engineer and research manager at CyberLink Corp., now a public image/video software company. National Taiwan University (2007-Present): Professor (2015-Present), Assistant/Associate Professor (2007-2015) MobileDrive (2021-2024): CTO and Vice President (Joint Venture between Foxconn and Stellantis) IBM TJ Watson Research Center (2016-2017): Visiting Scientist Microsoft Research Redmond (2014): Visiting Researcher Columbia University (2007): Ph.D. in Electrical Engineering Professor Hsu's research focuses on machine learning, computer vision, large-scale image and video search and recognition, and embedded AI. His work spans from fundamental research in visual recognition to practical applications in automotive systems, medical imaging, and e-commerce. He has pioneered work in disguised face recognition, low-resolution face hallucination, 3D model search, and virtual try-on systems. His current research emphasizes Embodied AI, integrating perception, action, and learning technologies for applications in automotive and robotics domains. His research group has produced numerous influential publications, particularly in top computer vision and multimedia conferences like CVPR, where they won first place in the Disguised Face Recognition competition in 2018. Their work spans diverse application areas including security, medical diagnostics, automotive systems, and e-commerce solutions, demonstrating strong translation from academic research to real-world impact. IBM Research Pat Goldberg Memorial Best Paper Award (2018) First Place, IARPA Disguised Faces in the Wild Competition (CVPR 2018) Best Brave New Idea Paper Award, ACM Multimedia 2017 NVIDIA AI LAB Award (First in Asia, 2016) First Place, MSR-Bing Image Retrieval Challenge (2013) World's Top 2% Scientists (2023) Professor Hsu actively mentors students and researchers, with his group consistently recruiting PhD students, postdocs, and research assistants. He has successfully bridged academia and industry through multiple collaborations, including his role as CTO at MobileDrive (a joint venture between Foxconn and Stellantis) from 2021-2024. His research has been supported by significant industry partnerships with Microsoft, IBM, and NVIDIA, as well as government grants from Taiwan's Ministry of Science and Technology. His laboratory, the Communications and Multimedia Laboratory (CMLab), maintains strong industry connections and focuses on cutting-edge research in visual AI. The lab has produced numerous award-winning projects and maintains active collaborations with global technology companies, particularly in the automotive and consumer electronics sectors.
Yaser Sheikh is an Associate Professor at the Robotics Institute of Carnegie Mellon University (on leave) and Director of the Facebook Reality Lab, Pittsburgh . He holds appointments in the Mechanical Engineering Department and focuses on ' metric telepresence ' for AR/VR interactions. His research spans machine perception , computer vision , computer graphics , and machine learning , with applications in social behavior modeling and dynamic 3D reconstruction. University: Carnegie Mellon University Roles: Associate Professor (Robotics Institute), Director (Facebook Reality Lab) Contact: yaser@cs.cmu.edu, yasers@fb.com Research Interests include: Computer Vision: Pose estimation, 3D reconstruction, camera calibration Computer Graphics: Face/Hand animation, photorealistic rendering Machine Learning: Neural rendering, unsupervised learning for landmark detection AR/VR: Telepresence, immersive social interactions Notable Trends in Publications reveal a focus on real-time pose estimation (e.g., OpenPose), dynamic 3D reconstruction , and codec avatars for VR/AR. Recent works emphasize universal priors and neural rendering for photorealistic avatars. Scientific Awards include: Popular Science’s Best of What’s New Award Honda Initiation Award (2010) Best Paper Awards: WACV (2012), SCA (2010), ICCV THEMIS (2009) Hillman Fellowship for Excellence in Computer Science Research (2004) Advising and Grants: He has advised numerous PhD students (e.g., Hanbyul Joo, Tomas Simon) and received funding from the National Science Foundation , DARPA, and industry partners like Intel , Disney , and Honda . Labs & Teams: Leads the Facebook Reality Lab in Pittsburgh, collaborating with institutions like Carnegie Mellon University and Disney Research.