Sunita Sarawagi is a Professor at Computer Science and Engineering , IIT Bombay, and a member of AI Labs@CSE . She is also associated with the Center for Machine Intelligence and Data Science (CMInDS), which she founded in 2020. Education: PhD in Computer Science from UC Berkeley (Thesis: Query Processing in Tertiary Memory Databases), BTech in Computer Science from IIT Kharagpur Research Interests span machine learning , data analytics , graphical models , and structured learning , with applications in text segmentation, sequence modeling, domain adaptation, and human-in-the-loop systems. Her publications reveal a strong focus on integrating data mining with database systems , temporal data analysis , and information extraction using probabilistic methods. Professional Activities include serving on the IEEE John Von Neumann Medal committee (2017-), VLDB 2011 Research Track Co-chair , and multiple program committee roles at top conferences like ICML, KDD, and SIGMOD. Labs & Teams : Leads the SS Lab , a research group focused on probabilistic graphical models, sequence modeling, and data integration techniques.
Kristen Grauman is a Full Professor in the Department of Computer Science at the University of Texas at Austin, where she leads the UT Computer Vision Group. Her research focuses on computer vision and machine learning, with applications in visual recognition, video analysis, and multi-modal perception. She received her B.A. from Boston College and her Ph.D. from MIT. Her research interests span visual recognition, image and video search, video analysis, first-person vision, embodied and multi-modal perception, and interactive machine learning. She has made significant contributions to the field, particularly in developing algorithms for understanding visual content and human activities from video, including foundational work on the Pyramid Match Kernel and relative attributes. Her recent publications reveal a strong emphasis on egocentric (first-person) vision, audio-visual learning, and view-invariant representations. There is a clear trajectory toward multi-modal integration (vision, audio, language) and real-world applications in instructional videos, human activity understanding, and embodied AI systems. She has received numerous awards including: AAAI Fellow (2019) J. K. Aggarwal Prize, International Association for Pattern Recognition (2018) Helmholtz Prize (2017) UT Austin Academy of Distinguished Teachers (2017) Best Paper Award, Asian Conference on Computer Vision (2016) Presidential Early Career Award for Scientists and Engineers (2014) Computers and Thought Award, International Joint Conferences on Artificial Intelligence (2013) Pattern Analysis and Machine Intelligence Young Researcher Award (2013) Alfred P. Sloan Research Fellow (2012) Marr Prize (2011) Prof. Grauman serves as Associate Editor-in-Chief for the IEEE Transactions on Pattern Analysis and Machine Intelligence. She has secured substantial research funding including the Presidential Early Career Award, NSF grants, and industry partnerships. Her advising has produced numerous influential publications and students who are now leaders in computer vision. She leads the UT Computer Vision Group, which collaborates closely with the Electrical and Computer Engineering Department. The group is pioneering large-scale egocentric video research through projects like Ego4D and Ego-Exo4D, focusing on real-world applications in human activity understanding, audio-visual perception, and interactive systems.
Adrian Weller is a prominent researcher and academic at the University of Cambridge, serving as a Director of Research in Machine Learning within the Department of Engineering. He holds multiple significant leadership roles including Programme Director for Trust and Society at the Leverhulme Centre for the Future of Intelligence (CFI), and previously served as Programme Director for AI at The Alan Turing Institute, the UK national institute for data science and AI. His work bridges theoretical machine learning research with practical applications and societal implications of artificial intelligence. Weller's research interests span a broad spectrum of AI and machine learning topics with a particular focus on ensuring beneficial societal outcomes. His work encompasses explainability, fairness, robustness, scalability, privacy, safety, and ethics in AI systems. He has made significant contributions to trustworthy machine learning, including developing frameworks for AI governance, certification, and human-AI collaboration. His research group actively investigates neuro-symbolic approaches, privacy-preserving techniques, and methods for improving the reliability and interpretability of AI systems. His recent publications demonstrate a strong trend toward addressing the practical challenges of deploying AI systems in real-world contexts, particularly focusing on certification frameworks, governance mechanisms, and human-centered approaches. His work spans theoretical advances in machine learning architectures while maintaining a strong connection to societal impact, with publications appearing in top venues across AI, machine learning, and interdisciplinary applications. Scientific Awards: MBE for services to digital innovation (2022 Queen's Birthday Honours) Turing AI Fellowship for Trustworthy Machine Learning Weller actively supervises a large group of PhD students and postdocs, with current students including Juyeon Heo, Yanzhi Chen, Katie Collins, Isaac Reid, Yichao Liang, Herbie Bradley, and Shoaib Siddiqui. His former students have gone on to positions at leading institutions including Google DeepMind, ETH Zurich, NYU, and MPI-IS Tübingen. He has served on numerous advisory boards including the Centre for Data Ethics and Innovation, UNESCO's expert group on AI ethics, and the World Economic Forum's Global Future Council on AI. His research has been supported through his Turing AI Fellowship and various collaborative projects focused on safe and ethical AI development. Weller leads a vibrant research group focused on trustworthy machine learning, which actively organizes workshops and conferences including ICML 2024 (where he served as Program Chair), multiple workshops on responsible AI, and events through the ELLIS network. His group collaborates extensively across disciplines, working with researchers in computer science, social sciences, law, and policy to address the multifaceted challenges of developing beneficial AI systems.
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Haijun Xia is an Assistant Professor at the University of California, San Diego (UCSD), where he directs the Foundation Interface Lab and contributes to the Cognitive Science and Design Lab. His work focuses on Human-Computer Interaction (HCI) and Human-AI Collaboration , emphasizing the development of dynamic, malleable interfaces that integrate human cognition with intelligent systems to enhance thinking and working paradigms. Education: Bachelor's, Tsinghua University Master's and PhD, University of Toronto His research spans generative AI , interface design , and creative collaboration , with applications in data visualization, programming, and scholarly work. He advocates for treating information as a malleable material that can be flexibly manipulated by users and AI agents. Recent publications highlight advancements in: 2025 CHI Conference - Generative user interfaces, malleable overview-detail designs, and compositional structures for human-AI co-creation 2024 CHI Conference - Structured design space exploration with LLMs, ASCII diagram analysis, and adaptive presentation systems 2023 CHI/UIST Conferences - Data particle visualization, contextual logging tools, and metaphor generation for science communication Scientific recognitions include: Multiple Best Paper Awards and Honorable Mentions at CHI and UIST Hellman Fellowship and grants from NSF , Microsoft , Google , Meta , Apple , and Adobe He actively recruits undergraduate and graduate interns and has an upcoming postdoc position in early 2025 for researchers interested in foundational interface development.
Derek W Hoiem is a Professor in the Siebel School for Computing and Data Science at the University of Illinois Urbana-Champaign, where he has been a faculty member since 2009. His research focuses on computer vision and related areas, and he is also the co-founder and Chief Science Officer of Reconstruct, an AI-based construction technology company. His educational background includes: PhD in Robotics, Carnegie Mellon University (2007) Beckman Postdoctoral Fellowship (2008) Prof. Hoiem's research spans computer vision, with a focus on object recognition, scene understanding, and graphics. His work also extends to mobile robotics and 3D scene reconstruction. He has made significant contributions in areas such as visual recognition, 3D modeling, and the application of computer vision in construction monitoring. His recent publications (2023-2025) demonstrate a strong focus on advancing multimodal understanding, particularly in region-based representations, 3D vision, and neural radiance fields. There is a clear trend towards integrating language and vision, improving efficiency in neural networks, and applying computer vision to real-world problems such as construction progress monitoring. His scientific awards and honors are extensive and include: IEEE Fellow (2022) University Scholar (2022) Koendrink Prize (2022) Dean's Award for Excellence in Research, Associate Professor (2021) Campus Distinguished Promotion Award (2015) Best Paper Award: IEEE Winter Conference on Applications in Computer Vision (WACV) (2015) CW Gear Junior Faculty Award (2014) IEEE PAMI Young Researcher Award (2014) Dean's Award for Excellence in Research, Assistant Professor (2014) Sloan Research Fellowship (2013) Intel Early Career Faculty Honor Program Award (2012) NSF CAREER Award (2011) ACM Doctoral Dissertation Award, Honorable Mention (2008) Carnegie Mellon University SCS Distinguished Dissertation Award (2008) Best Paper Award: IEEE Computer Vision and Pattern Recognition (CVPR) (2006) Prof. Hoiem has secured significant research funding, including an NSF CAREER award and an Intel Early Career Faculty award. He is also actively involved in technology transfer, having co-founded Reconstruct where he serves as Chief Science Officer. His teaching excellence is reflected in multiple "List of Teachers Ranked as Excellent" awards spanning from 2010 to 2021. Prof. Hoiem leads a research group at UIUC focused on computer vision and 3D scene understanding. Additionally, he co-founded and serves as Chief Science Officer at Reconstruct, which develops AI-based solutions for construction monitoring.
Adam Runions is a researcher in the Department of Computer Science at the University of Calgary, leading the MPG Partner Group in computational analysis of leaf development through collaborative work with Miltos Tsiantis. His group is embedded in the Graphics Cluster, focusing on interdisciplinary problems at the intersection of computer science and developmental biology. University of Calgary - Department of Computer Science MPG Partner Group (2022) Graphics Cluster affiliation His research explores computational modeling and analysis of plant form and development across multiple scales, integrating geometric modeling, physically-based simulation, and computer-aided design. Key themes include plant morphogenesis, self-organization of natural forms, and cross-disciplinary applications in computer graphics and animation. Recent publications emphasize plant development (leaf shape, bark patterning), mathematical modeling (auxin-driven patterning), and geometric techniques (subdivision surfaces, PUPs). Collaborations span institutions like the Max Planck Institute for Plant Breeding Research. Scientific Awards Marie Sklodowska-Curie Fellowship Best Paper Award (International Conference on Cyberworlds 2015) Best Student Paper Award (Computer Graphics International 2011) The group actively recruits BSc, MSc, and PhD students with backgrounds in computer science and mathematics for projects on plant form simulation and digital content creation. Research integrates evolutionary biology, biomechanical modeling, and computational techniques.
Jeff Huang is an Associate Professor and Associate Chair of Computer Science at Brown University. His research focuses on Human-Computer Interaction (HCI), with emphases on personalized systems using behavioral data, health informatics, and user interfaces. Huang holds a PhD from the University of Washington and degrees from the University of Illinois at Urbana-Champaign. His work is funded by NSF, NIH, and ARO, and he has received awards including the NSF CAREER Award and ARO Young Investigator Award. Education: PhD in Information Science, University of Washington (2013) MS in Computer Science, University of Washington (2013) BS and MS in Computer Science, University of Illinois at Urbana-Champaign (2007) Research Interests: His work spans health informatics (e.g., sleep tracking systems like Self-E and SleepCoacher), user interface design, and leveraging behavioral data for personalized systems. Notable projects include WebGazer (webcam eye tracking), filtered.ink (creative illustration tools), and Sochiatrist (mental health analytics). Teaching: He teaches courses on user interfaces, HCI, and research methods, including CSCI 0130/1300 (User Interfaces), CSCI 2300 (HCI Seminar), and CSCI 2000 (Research Methods). Awards: NSF CAREER Award Facebook Fellowship ARO Young Investigator Award Grants & Advising: Huang leads a research group advising over 50 students, many of whom have pursued academic and industry roles. His grants support projects in HCI, health tech, and collaborative systems.
Rana Hanocka is an Assistant Professor of Computer Science at the University of Chicago, leading the 3DL research group focused on AI-driven 3D geometry processing. She earned her Ph.D. in 2021 from Tel Aviv University under Professors Daniel Cohen-Or and Raja Giryes. Her work explores neural networks for unstructured 3D data, including mesh convolutional networks and self-priors for shape reconstruction. Key research areas include geometric deep learning, human-AI collaboration in 3D modeling, and interpretable neural networks. Notable contributions include MeshCNN (SIGGRAPH 2019) and Point2Mesh (NeurIPS 2020), advancing mesh analysis and point cloud processing. Awards include the 2023 Pazy Research Award and 2020 Rising Star in EECS. Education : Ph.D. Computer Science, Tel Aviv University (2021) Labs/Groups : 3DL Group at UChicago Grants : NSF Grant for AI-driven 3D modeling tools (2023) Research directions emphasize creative human-AI partnerships, unsupervised learning from shape collections, and explainable 3D neural networks. Ongoing projects include style-aware 3D synthesis, interactive segmentation, and multimodal shape interfaces.
Eytan Adar is a Professor of Information and Computer Science at the University of Michigan, holding dual appointments in the School of Information and the College of Engineering's Electrical Engineering and Computer Science department. His work sits at the intersection of human-computer interaction and artificial intelligence, focusing on large-scale systems analysis and novel interface design. Adar's research spans multiple domains including social media analysis (Twitter, Reddit), academic citation networks, meme propagation, information extraction, and political networks. His methodological expertise includes data mining, data visualization, and graph-based network analysis. His work often operates at internet scale, examining language, creativity, social network dynamics, and text production. His recent publications reveal a strong focus on AI-human collaboration, with particular attention to generative AI interfaces, visualization techniques for complex data, and ethical considerations in AI systems. His work shows a consistent pattern of bridging theoretical insights with practical system implementations. Best Paper Award at ProtoAI: Model-Informed Prototyping for AI-Powered Interfaces, IUI'21 Honorable Mention Award at CHI'24 for feminist interaction techniques research Best Paper Award at ICWSM'18 for Wikipedia language edition analysis Best Paper Award at ICML 2016 Workshop for neural language model visualization Best Student Paper at WSDM'09 for web dynamics research Best of CHI at CHI 2008 for web revisitation patterns analysis Adar has advised numerous PhD students who have gone on to prominent positions at organizations including Google, Apple, RAND, Northwestern University, and Stanford. His research is generously supported by the NSF, IARPA, NIH, the Education Department, and major technology companies including Adobe, Microsoft, Facebook, Google, and Yahoo. He is also a founder of the International Conference on Web and Social Media (ICWSM) and has served as Co-General Chair for WSDM and Co-Program Chair for UIST.
Jens Edlund is a Professor at KTH Royal Institute of Technology's Division of Speech, Music and Hearing. His research focuses on speech technology, dialogue systems, prosody, and evolutionary phonetics. He has contributed to foundational work on speech synthesis, conversational interaction, and multimodal corpora like the D64 corpus. Key projects include the MonAMI Reminder system and analysis of primate vocalizations to understand speech evolution. Edlund has collaborated extensively with global researchers, producing over 150 peer-reviewed works. His work integrates computational methods with linguistic and biological insights, emphasizing human-like dialogue systems and cross-species vocal analysis. Education: Ph.D. in Speech Technology (2011, KTH) Grants: Multiple EU and Swedish Research Council grants for speech technology and interdisciplinary studies Research labs include the KTH Speech, Music and Hearing Lab and collaborations with institutions like Max Planck Institute for Evolutionary Anthropology. Current work explores evolutionary origins of speech biomechanics and AI-driven speech synthesis evaluation.
James R. Eagan is an Associate Professor in the Computer Science and Networks Department (Infres) at Télécom Paris , part of the Institut Polytechnique de Paris. He is also a Visiting Professor at the University of Colorado, Boulder for the 2024–25 academic year. His research focuses on making computers more expressive tools for human interaction, emphasizing malleable software, collaborative dynamic media, and multi-surface environments. His work spans Human-Computer Interaction , Data Visualization , and User Interface Programming . A key theme involves adapting software for user-driven customization, exemplified by projects like Webstrates (shareable dynamic media) and SchemeLens (semantic zoom for technical diagrams). He also explores uncertainty in data analytics and gesture-based interfaces for experts. Recent publications from 2020–2024 address Explainable AI (XAI) , Financial Crime Detection , and Interactive Data Analysis . His tools Tarantula and SchemeLens have received acclaim, including the 2015 ACM SIGSOFT Impact Award and Best Paper at UIST 2015. Scientific accolades include: Prix de l’Impact 2015 d’ACM SIGSOFT Best Paper Award at UIST 2015 Honorable Mention at CHI 2017 He teaches courses in Mobile Application Development , Human-Computer Interaction , and Data Visualization . His lab, DIVA (Design, Interaction, Visualization & Applications), operates within the Information Processing and Communication Laboratory (LTCI). He actively recruits PhD candidates and postdocs for research in these domains.
James McCann is an Associate Professor at the Carnegie Mellon Robotics Institute, where he leads the Carnegie Mellon Textiles Lab. He has been a faculty member since May 2017 after working at Disney Research Pittsburgh. McCann's academic journey includes a PhD from Carnegie Mellon advised by Nancy Pollard, followed by a postdoc at Adobe Research and a period developing video games. McCann's research focuses on building creative tools that operate in real-time and build user intuition, with particular emphasis on textiles fabrication and machine knitting. His work spans computer-aided fabrication, simulation, graphics, and creative tools development. He has pioneered systems for machine knitting design, including compilers for knitting instructions and tools for automatic conversion of 3D meshes to knitting patterns. His recent publications demonstrate a strong trend toward computational textiles, with significant contributions to knitting semantics, deployable textile structures, and applications of machine knitting in healthcare and robotics. McCann's work bridges computer science, robotics, and textile arts, creating practical systems for once-off manufacturing with industrial knitting machines. McCann actively mentors students, with current PhD candidates working on solid knitting machines, knit calibration, and assistive devices. His teaching portfolio includes courses on Real-Time Graphics, Algorithmic Textiles Design, and Game Programming. He has taught at CMU since 2017, developing innovative courses that blend computer science with physical fabrication. As director of the Textiles Lab, McCann oversees research projects spanning machine knitting, robotic painting, and real-time graphics systems. His lab develops practical tools for creators, emphasizing intuitive interfaces and real-time feedback that lower barriers to advanced fabrication techniques.
Changxi Zheng is an Associate Professor in the Department of Computer Science at Columbia University's School of Engineering and Applied Science (SEAS). He directs Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC). After receiving his PhD from Cornell University, he joined the faculty of Computer Science Department at Columbia, where he has established himself as a leading researcher in computer graphics and scientific computing. Dr. Zheng's research spans multiple areas of applied computer science with a particular focus on computer graphics and scientific computing. His work centers around developing numerical models for simulating physical phenomena involving complex motions such as fluids, bubbles, and thin rods, along with their resulting acoustic waves. Leveraging computational insights from these models, he devises methods for improving tangible object creation, enabling novel human-computer interactions, and developing software tools for acoustic and photonic devices. His research has attracted significant public interest and media coverage, including projects like FontCode, AirCode, and Computational Metallophone Design. His recent publications reveal a strong interdisciplinary approach, bridging computer graphics, physics simulation, machine learning, and hardware design. His work demonstrates consistent innovation in computational methods for simulating physical phenomena and applying these techniques to practical problems in 3D printing, acoustic modeling, and interactive systems. The breadth of his research spans from fundamental physics-based simulations to practical applications in industry. Columbia SEAS Dean's Fellow (for advised students) NSF Graduate Research Fellow (for Ruilin Xu) Snap Research Fellow (for Rundi Wu) CKGSB Fellow (for Yun Fei) Adobe Research Fellow (for Gabriel Cirio) Marie Sklodowska-Curie Individual Fellow (for Rundi Wu) Best Paper Award at ACM International Conference on Multimedia (ACMMM), 2019 Dr. Zheng actively mentors a diverse group of students, including current PhD candidates and postdoctoral researchers. His research group has received support from various sources that enable their innovative work in computational graphics and physics-based simulation. He has supervised numerous successful students who have gone on to positions at leading technology companies including Adobe, Tencent, Facebook, and academic institutions. As director of Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC), Dr. Zheng leads a vibrant research team focused on advancing the state of the art in computer graphics, physics-based simulation, and their applications. The group maintains strong collaborations with industry partners and academic institutions worldwide, fostering an environment of innovation and practical application of theoretical concepts.
Andrew Head is an Assistant Professor at the University of Pennsylvania in the Computer and Information Science department. His research focuses on human-computer interaction, programming, and reading, particularly in developing technology for interactive reading and reasoning. He advises PhD students Alyssa Hwang, Hita Kambhamettu, Litao Yan, Jeffrey Tao, and Jessica Shi, and co-leads the Penn Human-Computer Interaction (Penn HCI) group with Danaé Metaxa. His work is published in top venues like ACM CHI, UIST, and ICSE. Research Interests: Andrew's work bridges interactive systems with programming environments, aiming to enhance how scientists and programmers interact with their tools. Key areas include AI-assisted code understanding, math notation accessibility, and medical note interpretation through interactivity. He employs user studies to identify needs and builds interactive systems to address them. Recent Article Trends: His publications emphasize systems-centric HCI approaches, integrating AI into code and document interfaces. Topics span code explanation (e.g., Ivie), property-based testing (e.g., Tyche), math notation augmentation (e.g., FreeForm), and medical informatics (e.g., Explainable Notes). Recent work also explores notebook environments (e.g., Bolt-on, Tyche) and literate programming (e.g., Colaroid). Scientific Awards: Distinguished Paper Award, ICSE 2024 Best Paper Awards at CHI (2024, 2023, 2022, 2019), UIST (2023, 2018), and others. Nominated for Best Paper at CHI 2023 and VL/HCC 2015. Advising & Grants: Andrew advises multiple PhD students and has secured significant grants, including a $1M NSF award for 'Property-based Testing for the People' (2024). His group collaborates with Penn’s MindCORE center and teams like PLClub and PennNLP. Labs & Teams: He co-leads the Penn HCI group, which works closely with other Penn research teams and labs. The group focuses on creating interactive tools that enhance scientific and programming workflows, supported by grants and cross-institutional partnerships.