Sanjit A. Seshia is the Cadence Founders Chair Professor in the Department of Electrical Engineering and Computer Sciences at the University of California, Berkeley . He is affiliated with the Group in Logic and the Methodology of Science and participates in centers like the Industrial Cyber-Physical Systems Center , Berkeley AI Research , and the Simons Institute for the Theory of Computing . Research interests include formal methods for automated verification and synthesis of dependable systems, with applications to cyber-physical systems , AI-based autonomy , and computer security . His work spans SMT solving, model counting, syntax-guided synthesis, and algorithmic improvisation, with tools like UCLID5 , VerifAI , and Scenic for verifying autonomous systems and educational platforms like CPSGrader . Students and collaborators include notable researchers such as Dorsa Sadigh (Stanford), Daniel Fremont (UC Santa Cruz), and Hazem Torfah (Chalmers). He has co-founded startups like Decyphir and 20ⁿ Labs based on his research.
Qingguo Li is a Professor and Associate Head at the Department of Mechanical and Materials Engineering , Queen's University , and a member of the Ingenuity Labs Research Institute . He specializes in biomechanical system design, energy harvesting, wearable sensors, gait analysis, and load carriage systems. His research integrates robotics, biomedical engineering, and sensor technology to develop human-centric devices and mobility aids. Current Roles : Professor, Associate Head, Queen's University Research Institute : Ingenuity Labs Research Institute Lab : Bio-Mechatronics and Robotics Laboratory His work focuses on biomechanical energy harvesting , IMU-based motion analysis , and assistive device development . Key applications include stroke rehabilitation, gait monitoring, and wearable power generation systems. Articles span cable-driven robots , smart walkers , and 3D printing mechanisms , emphasizing human-robot interaction and dynamic modeling . The lab explores sensor calibration , adaptive control algorithms , and human movement optimization . Areas of impact include rehabilitation engineering , load carriage stability , wearable sensor accuracy , and assistive robotics . His team develops solutions for gait asymmetry detection , post-stroke mobility , and low-cost energy systems , leveraging machine learning and kinetic modeling .
Jan Oliver Borchers is a full professor of computer science and head of the Media Computing Group at RWTH Aachen University, where he holds the endowed Chair in Media Informatics and Human-Computer Interaction (Computer Science 10). He established his research group in 2003 and pioneered modern HCI academic research and teaching in Germany, becoming a leading lab in terms of archival publications at CHI, the top international conference in HCI. Before joining RWTH, he held faculty positions at Stanford University and ETH Zurich. His research focuses on Human-Computer Interaction with particular interest in new user interfaces for soft robotics, textile user interfaces, 3D printing and personal fabrication, augmented reality, wearable and tangible computing, interfaces for software development, deceptive patterns, and interactive guides and exhibits. He opened Germany's first Fab Lab in 2009 and has been instrumental in advancing digital fabrication and maker culture in academia. His work bridges theoretical HCI research with practical applications, as evidenced by his consulting for major companies including AirBus, Apple, ARD, Bayer, Children's Museum Boston, Daimler, Handelsblatt, OTIS, Scout24, TEDx, and Deutsche Telekom. His recent publications show a strong focus on deceptive patterns in UI design, textile interfaces, and the intersection of AI with human interaction. The research demonstrates consistent innovation in tactile interaction techniques, with numerous honorable mentions at top conferences like CHI. His lab has produced significant contributions to eyes-free interaction, textile computing, and the ethical implications of dark patterns, particularly regarding children's experiences with deceptive designs. IDC 2025 Best Work in Progress for research on children's assessment of deceptive designs CHI'25 Student Games Competition Winner for The Deceptive Dungeon RWTH-Wissenschaftsnacht 2024 Best Science Slam for Usability: 4 Prinzipien guter User Interfaces Multiple CHI Honorable Mentions spanning from 2008-2021 Best Note and Best Demo awards at ITS and UIST conferences Borchers has served in numerous leadership roles including heading the Computer Science Department's Examination Board (2015-2025), coordinating the department's public relations since 2010, and organizing the weekly Faculty Lunch since 2003. He is an active member of the ACM, SIGCHI, SIGCHI Germany, and GI, and introduced the Interactivity format to the CHI conference in 2005. His PhD thesis, A Pattern Approach to Interaction Design, became the first book to bring design patterns to HCI. The Media Computing Group under his leadership has developed significant expertise in physical computing, textile interfaces, and fabrication technologies, with a strong emphasis on both theoretical contributions and practical applications. His lab continues to push boundaries in interactive technologies while maintaining a strong ethical stance on user experience, particularly regarding deceptive design patterns.
Daniel Grier is an Assistant Professor jointly appointed in the Computer Science and Engineering and Mathematics departments at the University of California, San Diego (UCSD). His research focuses on quantum complexity theory , particularly exploring near-term quantum computing paradigms and proving quantum advantage over classical systems. He holds a Ph.D. from MIT and was previously a postdoctoral fellow at the University of Waterloo’s Institute for Quantum Computing. Education: Ph.D. in Computer Science, MIT B.S. in Computer Science and Mathematics, University of South Carolina Research Interests: Grier’s work bridges theoretical computer science and quantum computing, emphasizing algorithm design, complexity class separations, and foundational questions about quantum supremacy. He studies how low-depth quantum circuits, boson sampling, and other near-term technologies can achieve computational tasks classically deemed intractable. Recent Article Trends: His publications explore efficient quantum state learning (e.g., classical shadows), hardness results for quantum sampling problems (e.g., bipartite Gaussian boson sampling), and circuit lower bounds (e.g., depth-2 QAC circuits). These contributions highlight his focus on rigorously defining quantum computational advantages. Awards: None explicitly listed in the text. Advising & Grants: Advises at least one student, Jackson Morris. His research is supported by grants exploring quantum complexity and algorithm design. Teaches advanced courses on quantum complexity theory, computability, discrete mathematics, and quantum computing fundamentals. Labs/Teams: Maintains an active lab focused on quantum complexity theory, collaborating with colleagues on topics like interactive protocols and shallow quantum circuits.
Professor Nick Chater is a leading figure in the field of Behavioural Science, affiliated with the University of Warwick at Warwick Business School since 2010. He has held previous chairs in psychology at Warwick and UCL. His research spans cognitive and social foundations of rationality, with applications to business and public policy, and he has authored over 200 papers and six books. He is a fellow of the British Academy, Cognitive Science Society, and Association for Psychological Science. His research interests include cognitive science, behavioral economics, decision making, and computational psychology, with a focus on reasoning, language, and mathematical modeling of mental processes. He has been recognized with prestigious awards such as the Spearman Medal, Experimental Psychology Society Prize, and the David E Rumelhart Prize for lifetime achievement in cognitive science. His work extends to practical applications through co-founding Decision Technology and advising the UK government's Climate Change Committee and the Behavioural Insight Team. Recent publications highlight his interdisciplinary approach, bridging economics, cognitive science, computational modeling, and behavioral public policy. Topics include thermal macroeconomic theory, Bayesian sampling, paradoxes in cognition, and language emergence via social interaction. These works emphasize probability judgments, moral cognition, and computational limitations in human inference. British Psychological Society's Spearman Medal (1996) Experimental Psychology Society Prize (1997) David E Rumelhart Prize (2023) PROSE Award (2019) Chater's academic contributions include collaborations with researchers like Adam N. Sanborn, Hossam Zeitoun, and Morten H. Christiansen, focusing on Bayesian inference, behavioral public policy, and cognitive modeling. He has also been a resident scientist on BBC Radio 4's The Human Zoo.
Conor Ryan is a Professor in the Department of Computer Science & Information Systems at the University of Limerick. He is a Science Foundation Ireland-funded Investigator since 2002 and a member of multiple research centres including Lero – the Irish Software Research Centre and the Limerick Digital Cancer Research Centre. His research focuses on Genetic Programming, Grammatical Evolution, and their applications in domains like healthcare analytics, digital circuit design, and financial modeling. He has authored over 250 publications, with recent work emphasizing automated feature selection in medical diagnostics, neural architecture search, and blockchain ecosystems. Teaching includes courses on Foundations of Computer Science and Computer Games Programming. Research interests span evolutionary computation, machine learning, and interdisciplinary applications. Collaborations involve global institutions, reflecting his work's impact across computer science, engineering, and healthcare. His research has addressed challenges in breast cancer diagnosis via genetic algorithms, cryptocurrency volatility prediction using random forests, and automated generation of digital circuits. Ongoing projects explore interpretability in AI, energy-efficient computing, and sustainable transport systems through predictive analytics. Professional memberships include roles in the Centre for Research Training in Foundations of Data Science and the Data-Driven Computer Engineering Research Centre, underscoring his commitment to interdisciplinary innovation.
Risto Miikkulainen is a Professor of Computer Science and Neuroscience at the University of Texas at Austin and VP of AI Research at Cognizant AI Lab. He directs the UTCS Neural Networks Research Group and is currently on leave from UT, working on Evolutionary Computation and Deep Learning at Sentient Technologies, Inc. Education: Ph.D. in Computer Science, UCLA, 1990 M.S. in Applied Mathematics, Helsinki University of Technology (now Aalto University), 1986 Risto Miikkulainen's research focuses on biologically-inspired computation such as neural networks and evolutionary computation. His work spans three main areas: (1) Neuroevolution, evolving complex deep learning architectures and recurrent neural networks for sequential decision tasks in robotics, games, and artificial life; (2) Cognitive Science, developing models of natural language processing, memory, and learning that shed light on disorders such as schizophrenia and aphasia; and (3) Computational Neuroscience, studying the development, structure, and function of the visual cortex, episodic memory, and language processing. His research combines theoretical understanding of biological information processing with practical applications for developing intelligent artificial systems. His recent publications (2025) show a strong focus on evolutionary approaches to AI development, particularly in neural architecture search, loss function optimization, and explainable AI. Many papers explore the intersection of evolutionary computation with deep learning, creating more efficient and transparent AI systems. His work spans theoretical foundations and practical applications in areas ranging from environmental control systems to cognitive modeling. Scientific Awards: College of Fellows, International Neural Network Society, 2024 Best Pathway to Impact Award, NeurIPS Climate Change workshop, 2024 AAAI Fellow, 2023 IEEE CIS Evolutionary Computation Pioneer Award, 2020 Gabor Award, International Neural Network Society, 2017 Outstanding Paper of the Decade Award, International Society for Artificial Life, 2017 IEEE Fellow, 2016 Multiple Best Paper Awards at GECCO, CIG, and CEC conferences Deployed Application Award, AAAI/IAAI-2013, AAAI/IAAI-2018 Miikkulainen has extensive experience mentoring students through undergraduate research courses like CS378 Computational Intelligence in Game Design I and II, where students develop independent research projects on the OpenNERO research platform. He has received multiple awards for deployed applications, demonstrating the practical impact of his research. His work has led to the development of the NERO game platform, which serves as both an educational tool and research platform for AI. He directs the UTCS Neural Networks Research Group, which focuses on neuroevolution, cognitive science models, and computational neuroscience. The group has developed the NERO (Neuro-Evolving Robotic Operatives) platform, a machine learning game that allows users to train intelligent agents through evolutionary computation. The group's work spans theoretical research and practical applications in AI, with connections to both academic and industry partners.
Michael S. Horn is a Professor of Learning Sciences and Computer Science at Northwestern University, serving as Program Coordinator for Learning Sciences. He holds a PhD in Computer Science from Tufts University and a ScB in Computer Science from Brown University. His research focuses on the intersection of human-computer interaction and learning, emphasizing the use of emerging technologies in museums, classrooms, and informal settings. Notable projects include multi-touch tabletops in natural history museums, tangible programming languages for early education, and the TIDAL Lab’s innovative exhibits like Build-a-Tree and DeepTree. Education background includes: PhD in Computer Science (Tufts University, 2009) MS in Computer Science (Tufts University, 2006) ScB in Computer Science (Brown University, 1997) Research interests span tangible interaction design, computational literacy, and museum-based learning. He has led projects such as the ‘Energy Monsters’ board game and the TunePad music-coding platform. His work integrates technology with pedagogical practices to foster collaborative and exploratory learning environments. Active collaborations include the Computer History Museum and the California Academy of Sciences. Advising contributions include mentoring doctoral students like Dr. Mmachi Obiorah and Pei-Yi. His lab, TIDAL, explores interactive technologies for education, with grants from NSF and industry partnerships. Recent articles highlight innovations in computational thinking integration, music-coding hybrid practices, and AI-driven qualitative analysis.
Chuang Gan is an Assistant Professor at the University of Massachusetts Amherst, affiliated with the College of Information and Computer Sciences and the Department of Computer Science. His work focuses on advancing artificial intelligence, robotics, computer vision, and embodied agents through interdisciplinary research combining neural networks, physical simulations, and multimodal learning. Research interests include generative models, reinforcement learning, vision-language integration, and scalable autonomous systems. He explores topics like world modeling for robots, adaptive policy learning, and physics-driven AI. His projects often involve creating systems that learn from visual, auditory, and tactile inputs to perform complex tasks such as object manipulation, navigation, and decision-making in dynamic environments. Recent research trends emphasize embodied AI systems capable of long-horizon planning, compositional reasoning, and efficient learning from limited data. His work bridges theory and practice, with applications in robotics, simulation platforms, and multimodal generation. Key contributions include frameworks for 3D scene understanding, adaptive world models, and novel training paradigms for large language models. His research has been applied to robotics platforms like RoboDreamer and UBSoft, focusing on unbounded soft environments. Collaborations involve designing benchmarks for physical scene understanding (e.g., Physion++), and creating tools like DiffTactile for tactile simulation. His work often integrates principles from differential geometry, PDE dynamics, and game theory. Chuang Gan’s research group develops open-source tools and benchmarks, such as the SoftZoo robot co-design platform and the SOK-Bench situated reasoning benchmark. His team emphasizes scalable alignment methods beyond human supervision and explores ethical AI through principles like symmetry-enhanced training.
Naoki Yoshinaga is a tenured Associate Professor at the Institute of Industrial Science, The University of Tokyo, with extensive experience in natural language processing and computational linguistics. He has held academic positions since 2008 and currently leads research on pragmatic NLP models and multilingual systems. PhD in Computer Science, The University of Tokyo (2005-2008) MSc in Information Science (2000-2002) BSc in Information Science (1996-2000) His research focuses on mechanistic interpretability in NLP models, multilingual/multimodal NLP , and efficient model design using trie structures and conjunctive features. He also investigates knowledge acquisition from social data and evaluation metrics for language generation . Recent publications include work on neuron empirical gradient analysis (ACL-25), multilingual knowledge representation (EACL-24), and compact embedding methods (CoNLL-24). His research has been funded by multiple grants, including the University of Tokyo Excellent Young Researcher program and JSPS fellowships. Committee Special Award, Association for NLP (2023) JSAI SIG Research Award (2022) Best Interactive Award, DEIM Forum (2019, 2016) He developed widely-adopted NLP tools like pecco (fast classification library), RenTAL (LTAG-to-HPSG grammar converter), and J.DepP (Japanese dependency parser). His lab emphasizes strong equivalence in formalism comparisons and pragmatic model design .
Sanjay Jain is a Provost's Chair Professor in the Department of Computer Science at the School of Computing, National University of Singapore (NUS). His research focuses on theoretical computer science with particular emphasis on inductive inference, recursion theory, complexity theory, and computational learning theory. Education: B.Tech. in Computer Science from Indian Institute of Technology Kharagpur, India (1986) M.S. in Computer Science from University of Rochester, USA (1988) Ph.D. in Computer Science from University of Rochester, USA (1990) Professor Jain's research spans multiple areas of theoretical computer science. His primary contributions are in computational learning theory, where he has made significant advances in understanding the intrinsic complexity of language identification and the limits of inductive inference. His work on recursion theory explores fundamental questions about computability and complexity, while his research in complexity theory addresses structural aspects of computational problems. A notable achievement was his work on "Deciding Parity Games in Quasipolynomial Time," which won the prestigious STOC 2017 best paper award and later the EATCS-IPEC Nerode Prize. Professor Jain's publication record shows a consistent focus on theoretical foundations of computer science, particularly in learning theory and computational complexity. His recent work has expanded into automatic structures, semiautomatic models, and connections between computational learning and algebraic structures. There is a clear progression from foundational work on language identification to more complex models involving automatic functions, transducers, and connections to mathematical logic. Scientific Awards: STOC 2017 Best Paper Award for "Deciding Parity Games in Quasipolynomial Time" EATCS-IPEC Nerode Prize (2021) Professor Jain has served on the editorial board of Information and Computation and has been actively involved in the academic community through program committee memberships for major conferences including COLT, ALT, LATA, TAMC, and PRICAI. He has held leadership roles as program co-chair for ALT 2000 and ALT 2013, and conference chair for ALT 2005. His work has been supported by various research grants, though specific details are not provided in the available materials. Professor Jain leads research in theoretical computer science at NUS, where he has built a strong research group focused on computational learning theory and related areas. His work often involves collaborations with researchers from around the world, particularly with Frank Stephan, with whom he has co-authored numerous papers. His research group has made significant contributions to understanding the fundamental limits and possibilities of computational learning models.
Elly Konijn is a Full Professor at the Faculty of Social Sciences and Humanities and Network Institute of Vrije Universiteit Amsterdam, holding the Fenna Diemer-Lindeboom Endowed Chair. As chair of the Media Psychology Amsterdam program, her work bridges media psychology, social robots, affective processing, and adolescent media use . Research Pillars : Relating to media figures, virtual humans, and social robots Media-based reality perceptions and moral standards Adolescent media effects (cyberbullying, video games, body image) Recent Publications explore emotional bonding with robots, narrative complexity in film, and media's impact on adolescent cognition. Her 2025 Communication Theory article introduces a framework for human-artificial others relationships. Scientific Recognition : KNAW/NWO Eurekaprijs (2015) Computable Award (2021) Network Institute Competitive Research Funding (2025) She supervises 16 PhD students and leads projects like ROBOT-BOND (ERC Advanced Grant 2025-2029) and Communicating with Social Robots (2020-2025). Her documentaries (e.g., Alice Cares ) translate research into public discourse.
Steve Hailes is a Professor of Wireless Systems at the Department of Computer Science, University College London. He has served as Head of Department since 2019 and Deputy Head from 2005. His research spans wireless networks, computational trust, AI, and sensor systems for health, ecological, and environmental applications. Education: PhD and undergraduate degree from Cambridge University Appointment: Joined UCL in 1991 (postdoc), Lecturer in 1992 Research interests include: Trust and security in networked systems (co-founder of computational trust) Security of industrial control systems AI/ML applications in security and causal discovery Multi-agent reinforcement learning and moral behavior modeling Gas sensor fabrication and deployment for diverse applications Recent publications focus on feature selection for cybersecurity , moral alignment in LLM agents , trust-based consensus algorithms , and causal discovery using reinforcement learning . Collaborations include co-authors like Westphal, Musolesi, and Tennant. Applications span healthcare (dementia, JIA), ecology (endangered species in Botswana), and environmental monitoring (CO distribution, meth lab detection).
Dr. Jennifer Jenson serves as Professor of Digital Languages, Literacies, and Cultures within the Department of Language and Literacy Education at the University of British Columbia's Faculty of Education. She joined UBC in January 2019 after 18 years at York University, where she directed the Institute for Research on Digital Learning. Her academic leadership extends to co-editing Loading: The Journal of the Canadian Game Studies Association and past presidency of the Canadian Game Studies Association. Dr. Jenson holds a Ph.D. from Simon Fraser University. Her research program critically examines digital games, literacies, and pedagogical practices through lenses of gender, equity, and decolonization. She has conducted longitudinal studies on gender and digital gameplay, developed educational games through the Play:CES lab, and authored influential reports for the Ontario Ministry of Education including “21st Century Skills, Technologies and Learning”. Her publication trajectory (2015-2023) reveals consistent focus on regendering game cultures, multimodal learning frameworks, and computational literacy in youth media engagement. Work spans critical analysis of “The Entrepreneurial Gamer” concept to contemporary digital literacies in multimodal contexts, emphasizing how game-based learning can disrupt exclusionary practices while advancing inclusive education. No scientific awards were explicitly documented in the source materials. Dr. Jenson maintains active graduate supervision, currently advising doctoral candidates like Laura Brass researching immigrant women language teachers’ identities. Her sustained research funding includes leadership of the international SSHRC Partnership Grant “Re-Figuring Innovation in Games” (2015-2021) and SSHRC Insight Grant “Think, Design, Play” (2014-2020), with collaborations spanning school boards, technology companies, and global institutions like SRI International and Nottingham University. She co-founded the CFI-funded Play:CES lab where teams developed educational games including “Contagion” and “Epidemic: Self-Care for Crisis”, and currently leads the Re-Figuring Innovation in Games (ReFiG) collective – an international consortium of scholars, community organizers, and industry partners dedicated to transforming game culture through equity-centered innovation.
Karyn Moffatt is an Associate Professor in the School of Information Studies at McGill University and holds the Canada Research Chair in Inclusive Social Computing. As Graduate Program Director for the PhD program, she leads the Accessible Computing Technologies Research Group (ACT Lab), focusing on designing inclusive computing applications that support social engagement across diverse lifespans and abilities. Her work bridges human-computer interaction, accessibility research, and real-world community impact. Educational background: PhD in Computer Science, University of British Columbia MSc in Computer Science, University of British Columbia BASc in Computer Engineering, University of British Columbia Research Interests: Dr. Moffatt's work centers on inclusive social computing with emphases on aging populations , disability access , and intergenerational communication . She investigates how technology can overcome barriers to social participation through co-design methodologies, particularly for older adults and individuals with cognitive or physical disabilities. Current projects explore AI-enhanced aging support, dementia-friendly social platforms, accessible financial technology, and respite care coordination systems. Her approach integrates participatory design with rigorous usability testing to create solutions that address real-world challenges in healthcare, finance, and community engagement. Publication Trends: Analysis of her 15 most recent publications reveals consistent focus on aging and accessibility (60% of works), with growing emphasis on AI ethics (2025), dementia support systems (30% of 2023-2024 works), and accessible financial technology (2024). Methodologically, 75% employ co-design or participatory approaches, while 40% involve longitudinal field studies. Key venues include CHI (33%), ASSETS (20%), and ACM Transactions on Accessible Computing (27%), demonstrating leadership in top-tier HCI and accessibility forums. Scientific Awards: Multiple Best Paper Awards from ASSETS, CHI, and CSCW conferences Canada Research Chair in Inclusive Social Computing Advising and Grants: Dr. Moffatt currently supervises PhD candidates Chong Hu and Muhe Yang, having graduated four students since 2022 including Maurício Fontana De Vargas (2023) and Carrie Dai (2023). Her active grants include: NSERC Discovery Grant (2024-2029) as PI: Ethical AI for active aging Canada Research Chair renewal (2022-2027) as PI McGill Nursing Collaborative grant (2023-2025) as Co-I: iRespite mHealth app for palliative care Labs and Teams: She directs the ACT Lab, which partners with healthcare providers, public libraries, and community organizations to develop and deploy inclusive technologies. Current initiatives include the QuickPic AAC system for speech therapy, dementia-focused social programs with Montreal libraries, and Quebec-wide respite care coordination tools, all developed through interdisciplinary collaboration with clinicians, caregivers, and end-users.