Linus FrankeView profile
Researcher
Linus Franke is a postdoctoral researcher at Inria Sophia Antipolis in France, affiliated with the GraphDeco research group under George Drettakis. He previously completed his PhD at the Chair of Visual Computing , Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU) in Germany under Marc Stamminger. His research focuses on Computer graphics Perceptual rendering Computer vision Machine learning Neural rendering Novel view synthesis Key trends in his recent publications include neural rendering , 3D Gaussian splatting , radiance fields , and real-time rendering with applications in virtual reality and light field displays. His work often integrates point clouds , differentiable rendering , and GPU optimization techniques. His personal website at lfranke.github.io highlights projects like VET (Visual Error Tomography) and TRIPS (Trilinear Point Splatting for Real-Time Rendering).
