Yingyan (Celine) Lin is an Associate Professor in the School of Computer Science at Georgia Institute of Technology, leading the Efficient and Intelligent Computing (EIC) Lab. Her work focuses on cross-layer innovations in machine learning systems, from algorithms to chip design, aiming to advance green AI and ubiquitous machine learning. She holds a Ph.D. in Electrical and Computer Engineering from the University of Illinois at Urbana-Champaign (2017). Research interests include efficient machine learning, neural rendering (e.g., NeRF), hardware-software co-design for AI acceleration, and graph neural networks. Her lab has pioneered projects like RTML and 3DML, funded by NSF, NIH, DARPA, and industry partners (Qualcomm, Intel, Meta). Awards: NSF CAREER Award (2021), ACM SIGDA Outstanding Young Faculty (2022), Meta Faculty Research Award (2022) Grants: Multi-university projects funded by NSF, NIH, DARPA, SRC, ONR, and industry Recognition: First-place wins at DAC 2022 and TinyML Design Contest 2022, IEEE Micro Top Pick 2023 Her research bridges algorithmic innovation with hardware implementation, emphasizing energy efficiency and real-time performance for applications in AR/VR, computer vision, and neuro-symbolic AI systems.
Jennifer Olsen, PhD, is an Assistant Professor of Computer Science at the University of San Diego since 2020. She holds a PhD, MS, and BS in Human-Computer Interaction and Cognitive Science from Carnegie Mellon University, followed by postdoctoral research at the Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland. Her research focuses on the intersection of human-computer interaction, cognition, and education, emphasizing collaborative learning and educational technology design from both learner and instructor perspectives. Education: PhD in Human-Computer Interaction, Carnegie Mellon University MS in Human-Computer Interaction, Carnegie Mellon University BS in Cognitive Science, Carnegie Mellon University Research Interests: Dr. Olsen explores how collaboration supports learning, designs technologies to enhance educational practices, and investigates gaze-based metrics for understanding collaborative problem-solving. Her work spans gamified robotics, AI-driven orchestration systems, and virtual reality applications in vocational training. She emphasizes learner-centered design and the integration of social robots and virtual agents in pedagogical settings. Grants/Advising: While no specific grants or advisees are listed, her prolific publication record indicates active involvement in educational technology research and development. Her work addresses challenges in classroom orchestration, multimodal data analysis, and accessibility in educational robotics. Labs/Teams: Collaborates with interdisciplinary teams focused on educational technology, human-robot interaction, and adaptive learning systems. Her research leverages tools like FROG orchestration graphs and eye-tracking technologies to develop practical classroom solutions.
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Haijun Xia is an Assistant Professor at the University of California, San Diego (UCSD), where he directs the Foundation Interface Lab and contributes to the Cognitive Science and Design Lab. His work focuses on Human-Computer Interaction (HCI) and Human-AI Collaboration , emphasizing the development of dynamic, malleable interfaces that integrate human cognition with intelligent systems to enhance thinking and working paradigms. Education: Bachelor's, Tsinghua University Master's and PhD, University of Toronto His research spans generative AI , interface design , and creative collaboration , with applications in data visualization, programming, and scholarly work. He advocates for treating information as a malleable material that can be flexibly manipulated by users and AI agents. Recent publications highlight advancements in: 2025 CHI Conference - Generative user interfaces, malleable overview-detail designs, and compositional structures for human-AI co-creation 2024 CHI Conference - Structured design space exploration with LLMs, ASCII diagram analysis, and adaptive presentation systems 2023 CHI/UIST Conferences - Data particle visualization, contextual logging tools, and metaphor generation for science communication Scientific recognitions include: Multiple Best Paper Awards and Honorable Mentions at CHI and UIST Hellman Fellowship and grants from NSF , Microsoft , Google , Meta , Apple , and Adobe He actively recruits undergraduate and graduate interns and has an upcoming postdoc position in early 2025 for researchers interested in foundational interface development.
Fadel Adib is an Associate Professor with Tenure at MIT, holding a joint appointment in the MIT Media Lab and the Department of Electrical Engineering and Computer Science (EECS). He leads the Signal Kinetics research group at the Media Lab and is the founder and CEO of Cartesian Systems. His work focuses on novel wireless technologies for sensing and connectivity in challenging environments, including underwater communication, health monitoring, and robotics. Education: B.Sc. from American University of Beirut (2011), M.Sc. and Ph.D. in Computer Science from MIT (2013 and 2016), where he won best thesis awards. His research has led to startups such as Cartesian Systems and Emerald Innovations, addressing applications in climate monitoring, healthcare, and logistics. Research Interests: Underwater backscatter networking, batteryless systems, non-line-of-sight perception, RFID localization, and wireless health monitoring. His innovations include the first battery-free underwater camera and systems for contactless vital signs monitoring. Awards: Sloan Research Fellowship (2021), NSF CAREER Award (2019), ACM SIGMOBILE Rockstar Award (2022), and Technology Review 35 Under 35 (2014). Grants: ONR Young Investigator Award, Google Faculty Research Award. Teams: Signal Kinetics research group at MIT Media Lab. Labs and Projects: Focus on cross-disciplinary initiatives such as wireless mapping (Cartesian Systems), underwater-to-air communication, and implantable medical devices.
Derek W Hoiem is a Professor in the Siebel School for Computing and Data Science at the University of Illinois Urbana-Champaign, where he has been a faculty member since 2009. His research focuses on computer vision and related areas, and he is also the co-founder and Chief Science Officer of Reconstruct, an AI-based construction technology company. His educational background includes: PhD in Robotics, Carnegie Mellon University (2007) Beckman Postdoctoral Fellowship (2008) Prof. Hoiem's research spans computer vision, with a focus on object recognition, scene understanding, and graphics. His work also extends to mobile robotics and 3D scene reconstruction. He has made significant contributions in areas such as visual recognition, 3D modeling, and the application of computer vision in construction monitoring. His recent publications (2023-2025) demonstrate a strong focus on advancing multimodal understanding, particularly in region-based representations, 3D vision, and neural radiance fields. There is a clear trend towards integrating language and vision, improving efficiency in neural networks, and applying computer vision to real-world problems such as construction progress monitoring. His scientific awards and honors are extensive and include: IEEE Fellow (2022) University Scholar (2022) Koendrink Prize (2022) Dean's Award for Excellence in Research, Associate Professor (2021) Campus Distinguished Promotion Award (2015) Best Paper Award: IEEE Winter Conference on Applications in Computer Vision (WACV) (2015) CW Gear Junior Faculty Award (2014) IEEE PAMI Young Researcher Award (2014) Dean's Award for Excellence in Research, Assistant Professor (2014) Sloan Research Fellowship (2013) Intel Early Career Faculty Honor Program Award (2012) NSF CAREER Award (2011) ACM Doctoral Dissertation Award, Honorable Mention (2008) Carnegie Mellon University SCS Distinguished Dissertation Award (2008) Best Paper Award: IEEE Computer Vision and Pattern Recognition (CVPR) (2006) Prof. Hoiem has secured significant research funding, including an NSF CAREER award and an Intel Early Career Faculty award. He is also actively involved in technology transfer, having co-founded Reconstruct where he serves as Chief Science Officer. His teaching excellence is reflected in multiple "List of Teachers Ranked as Excellent" awards spanning from 2010 to 2021. Prof. Hoiem leads a research group at UIUC focused on computer vision and 3D scene understanding. Additionally, he co-founded and serves as Chief Science Officer at Reconstruct, which develops AI-based solutions for construction monitoring.
Wendy Ju is an Associate Professor of Information Science at Cornell Tech, with appointments in the Cornell Ann S. Bowers College of Computing and Information Science, the Jacobs Technion-Cornell Institute, and the Technion-Israel Institute of Technology. Previously, she served as executive director of interaction design research at Stanford University's Center for Design Research and as an associate professor of interaction design at the California College of the Arts. Her work bridges human-computer interaction, design, and robotics with a focus on how interactive devices can communicate with people without interrupting them. PhD in Mechanical Engineering from Stanford University Master's degree in Media Arts and Sciences from MIT Professor Ju's research centers on implicit interactions, human-robot collaboration, and automotive interfaces. She investigates how people interact with automated systems in natural contexts, develops methods for early-stage prototyping of autonomous technologies, and examines the social implications of robotics in urban environments. Her work spans from theoretical frameworks to practical applications, with particular emphasis on designing systems that integrate seamlessly into human activities without demanding constant attention. Her recent publications reveal a strong trajectory toward understanding human-robot interaction in public urban spaces, with increasing focus on robot navigation in city streets, the social implications of autonomous vehicles, and the integration of generative AI in design processes. Her work consistently bridges theoretical HCI frameworks with practical applications in transportation, urban design, and everyday robotics. Inducted into the ACM SIGCHI Academy (2025) Multiple Honorable Mention Awards at ACM CHI and DIS conferences Best Paper Award at Multimodal Technologies and Interaction (2023) Best Student Paper Award at IEEE Intelligent Vehicles Symposium (2017) Best Demonstration Award at HRI (2017) Professor Ju actively mentors numerous PhD and master's students, many of whom have become leading researchers in HCI and robotics. Her research has been supported by significant grants from NSF and industry partners, enabling extensive field studies of human-robot interaction in real-world settings. She has pioneered methodologies for studying autonomous vehicle interactions through both simulated and naturalistic driving environments. Her work with the Jacobs Technion-Cornell Institute supports interdisciplinary research at the intersection of computing, design, and urban technology. She has established research partnerships with transportation authorities, automotive companies, and urban planning organizations to study how emerging technologies can enhance urban mobility while respecting human needs and social contexts.
Maria Gorlatova is an Associate Professor of Electrical and Computer Engineering at Duke University's Pratt School of Engineering, where she leads the Intelligent Interactive Internet of Things (I3T) Lab. She also holds a secondary affiliation as Faculty Network Member of the Duke Institute for Brain Sciences and has previously served as Assistant Professor of Computer Science. Dr. Gorlatova earned her Ph.D. in Electrical Engineering from Columbia University (2013), following M.Sc. and B.Sc. (Summa Cum Laude) degrees in Electrical Engineering from University of Ottawa, Canada. Prior to joining Duke, she was an Associate Research Scholar in the Electrical Engineering Department and Associate Director of the Princeton EDGE Lab at Princeton University (2016-2018). She also has industry experience with Telcordia Technologies, IBM, and D. E. Shaw Research. Her research focuses on advancing intelligent behavior in Internet of Things systems and applications, particularly in mobile pervasive systems and the Internet of Things. Her work crosses traditional discipline boundaries, requiring thinking across multiple layers of system and protocol stacks. Current research themes include breaking barriers for technologies that enable fundamentally new deployments and experiences, such as energy harvesting, artificial intelligence adapted to IoT constraints, and augmented reality. Her lab specifically develops edge- and IoT-enabled intelligent augmented reality platforms, with applications in healthcare and human-robot collaboration. Analyzing her recent publications reveals a strong focus on augmented reality systems, particularly for medical applications. Her work spans computer vision for AR, spatial tracking, SLAM systems, vision-language models for AR security, and VR/AR applications in neurosurgery and rehabilitation. A significant portion of her recent work addresses challenges in mixed reality for medical procedures, demonstrating the translational impact of her research. Google Anita Borg USA Fellowship Canadian Graduate Scholar CGS NSERC Fellowships Columbia University Presidential Fellowship Columbia University Jury Award for Outstanding Achievement in Communications ACM SenSys Best Student Demonstration Award IEEE Communications Society Young Author Best Paper Award IEEE Communications Society Award for Advances in Communications Best Research Artifact Award, IEEE IPSN (2020) N2 Women Rising Star, Networking Networking Women (N2Women) (2019) Dr. Gorlatova's research has been supported by various funding sources that enable her work on edge computing for augmented reality, IoT systems, and medical applications. She actively mentors graduate students who frequently appear as first authors on her publications, indicating strong student involvement in her research. Her I3T Lab at Duke focuses on creating human-facing pervasive mobile computing platforms that enable transformative applications, with recent emphasis on creating advanced augmented reality platforms that integrate edge computing and IoT technologies. The I3T Lab is developing next-generation AR systems with capabilities in edge AI, collaborative spatial awareness, AR user cognitive context sensing, and AR QoS/QoE evaluation. Current projects include applications in healthcare (particularly neurosurgery guidance and rehabilitation) and human-robot collaboration scenarios, demonstrating the lab's focus on real-world impact of pervasive computing technologies.
Sebastian Scherer is an Associate Research Professor at the Robotics Institute (RI), Carnegie Mellon University (CMU), where he leads cutting-edge research in autonomous aerial systems and robotics. His work focuses on enabling unmanned rotorcraft to operate safely and efficiently in cluttered, low-altitude, and extreme environments. Education: Ph.D. in Robotics, Carnegie Mellon University (2010) MS in Robotics, Carnegie Mellon University (2007) BS in Computer Science (Minor in Robotics), Carnegie Mellon University (2004) His research interests span robotics, artificial intelligence, autonomous navigation, obstacle avoidance, SLAM, visual-inertial odometry, energy infrastructure, and public policy . He has made seminal contributions to UAV autonomy, including the first obstacle avoidance for micro aerial vehicles in natural environments (2008) and the first automatic landing zone detection and landing on a full-size helicopter (2010). His recent publications (2023–2025) demonstrate a strong focus on resilient autonomy, multi-robot exploration, foundation models for robotics, and large-scale dataset development. His team has released key datasets like TartanGround , BETTY , and SubT-MRS , and simulation tools like Pegasus Simulator , indicating a systems-level approach to advancing real-world autonomy. The research trends emphasize self-supervised learning, robust perception, risk-aware planning, and multi-modal fusion for off-road and urban environments. Scientific Awards: Popular Science Best of What's New 2010 Award AIAA@Infotech Best Paper Runner-up Award (2010) Siebel Scholar Dr. Scherer has advised numerous students and leads a vibrant research group focused on high-impact robotics applications. He has secured significant grants related to UAV autonomy, energy infrastructure, and urban air mobility. His lab develops experimental infrastructure such as AIrTonomy for testing next-generation autonomous aerial vehicles. He is actively involved in advancing SLAM and localization in extreme environments, notably through participation in the DARPA Subterranean Challenge. His team develops large-scale datasets and benchmarking frameworks to push the boundaries of robustness and generalization in mobile robotics.
Roles & Affiliations: Manolis Savva is an Associate Professor at Simon Fraser University's School of Computing Science and holds a Canada Research Chair in Computer Graphics. He leads research in 3D scene understanding, with applications in graphics, vision, and robotics. Previously, he was a researcher at Facebook AI and Princeton University. Education: Ph.D. in Computer Science (2016), Stanford University, advised by Pat Hanrahan B.A. in Physics and Computer Science (2009), Cornell University Research Interests: His work focuses on analyzing, organizing, and generating 3D content, particularly for holistic scene understanding. Key areas include articulated objects, embodied AI, and datasets like ScanNet , Matterport3D , and Habitat . His methods drive applications in robotics, autonomous agents, and virtual environments. Publications Trends: Recent work emphasizes generative models (e.g., SINGAPO for articulated object parts), embodied AI benchmarks (Habitat), and multimodal scene analysis. His papers often address challenges in scalability, realism, and cross-modal fusion for 3D environments. Awards: CHCCS Early Career Researcher Award (2022) ICLR 2023 Outstanding Paper Award ICCV 2019 Best Paper Nomination (Habitat) Advising & Grants: Supervised over 15 graduate students, many advancing to top PhD programs and tech companies. Active in grants for embodied AI, scene understanding, and robotics. Labs/Teams: Leads the 3DLG (3D Learning Group) and GrUVi (Graphics and Vision) groups at SFU. Collaborates extensively with industry (e.g., Meta, NVIDIA) on AI-driven 3D research.
Amy Bruckman is a Regents’ Professor and Senior Associate Chair in the School of Interactive Computing at Georgia Institute of Technology. As a Fellow of The ACM and member of the SIGCHI Academy , she contributes to social computing research focusing on online collaboration, cross-cultural understanding, and content moderation. Her 2022 book "Should You Believe Wikipedia? Online Communities and the Construction of Knowledge" explores digital knowledge creation. Education: Ph.D. from MIT Media Lab (1997), B.A. in Physics from Harvard (1987) Research Affiliations: GVU Center, IRI People and Technology Her work addresses social computing challenges including: AI ethics in human-AI interaction Algorithmic bias in content moderation Epistemic justice in online communities Comparative platform analysis (Reddit, Discord, TikTok) Grassroots technology movements Recent publications examine: AI support tools for online counseling Community-driven research frameworks Racial bias mitigation in toxic language detection Designing teachable social media experiences Human trafficking intervention ethics Scientific recognition includes: ACM Fellowship SIGCHI Academy membership She has contributed to: Georgia Tech's Computing Education initiatives Research ethics frameworks for Human-Computer Interaction
Associate Professor Kiat Boon, Daniel SENG is a leading academic at the National University of Singapore (NUS), specializing in technology law and infocommunications law. He currently serves as Director of the LLM (Intellectual Property & Technology Law) program and IT Coordinator. Previously, he held roles as Director of Research at the Singapore Academy of Law (2001–2003), partner and head of technology practice at Rajah & Tann, and non-residential fellow at Stanford Law School’s Center for Legal Informatics (CodeX). His education includes a JSD and JSM from Stanford University, BCL (Oxford, Rupert Cross Prize recipient, 1994), and LLB (NUS with first-class honors). His research employs machine learning, NLP, and big data to analyze digital law challenges, particularly in copyright takedown notices and AI governance. Research interests span information technology law, empirical legal studies, quantitative research, and AI’s intersection with legal reasoning. He contributes to global legal reform via advisory roles at the World Intellectual Property Organization (WIPO), focusing on copyright exceptions, music licensing, and intermediary liability. Key awards include the 1994 Rupert Cross Prize. His work bridges law and technology through publications on digital evidence, metaverse legal frameworks, and AI’s impact on private law. He is actively involved in shaping Singapore’s legal infrastructure through government committees and academic initiatives.
Pasquale Bottalico serves as Associate Professor in the Department of Speech and Hearing Science at the University of Illinois, with dual appointments as Associate Professor at the Center for Latin American and Caribbean Studies and Affiliate Faculty in the School of Music. His unique interdisciplinary profile bridges engineering, music performance, and speech science, reflecting his dual academic training and professional artistry. His educational foundation includes: Bachelor's in Telecommunications Engineering from Univeristà Mediterranea di Reggio Calabria, Italy Concurrent Opera Singing degree from F. Cilea Music Academy, Reggio Calabria Master's in Telecommunications Engineering from Politecnico di Torino, Italy Ph.D. in Metrology specializing in acoustics measurement uncertainty and classroom acoustics Dr. Bottalico's research centers on vocal load quantification and professional voice techniques , with significant contributions to understanding vocal fatigue in teachers and singers. His work spans Speech Intelligibility in educational environments, Room Acoustics for performance and learning spaces, and Musical Acoustics of historical vocal styles. A distinctive thread throughout his research examines how acoustic conditions modulate voice production and perception, increasingly incorporating virtual reality and bone conduction technologies for innovative assessment and intervention approaches. His Colombian vocal health study demonstrates cross-cultural applications of his work. Analysis of his 2023-2025 publications reveals three dominant research trajectories: (1) The impact of noise and dysphonia on children's speech processing in educational settings, using multimodal assessment including EEG; (2) Virtual reality applications for voice production research and therapeutic intervention; (3) Cross-cultural validation of vocal fatigue metrics and development of biofeedback systems. His work consistently bridges engineering precision with clinical applicability, particularly for professional voice users in challenging acoustic environments. No scientific awards were documented in the available information. While specific advising relationships aren't detailed, his research collaborations span international institutions including Colombian and Italian universities, suggesting graduate mentorship in interdisciplinary projects. No grant information was provided, though his systematic reviews and cross-cultural studies imply externally funded research activities. Though no dedicated laboratory is specified, his virtual reality voice studies and acoustic parameter assessments suggest affiliations with audio engineering facilities and voice clinics, likely through the Speech and Hearing Science department's research infrastructure.
Professor Carlo Harvey is a creative technologist at the School of Digital Arts (SODA), Manchester Metropolitan University. His interdisciplinary research merges games , machine learning , virtual production , and cultural heritage reinterpretation . He leads industry collaborations with entities like Jaguar Land Rover and Epic Games, focusing on AI-driven interactive audio, real-time visualization, and accessibility solutions. Award-winning projects : TIGA, Innovate UK, and Epic Games MegaGrant for Accession Industry partnerships : Automotive sector, cultural institutions His research spans human-computer interaction , multisensory virtual environments , and acoustic-visual cross-modal perception . Recent publications address robotic simulations, motion alignment, and haptic feedback systems. Scientific recognition : TIGA Award, Innovate UK Funding, Epic Games MegaGrant Advocacy : Digital inclusion, creative collaboration, social impact of technology
Haibin Ling is the SUNY Empire Innovation Professor in the Department of Computer Science at Stony Brook University, part of the College of Engineering and Applied Sciences. His research focuses on computer vision, medical image analysis, augmented reality, and AI applications in science. He holds a Ph.D. from the University of Maryland (2006) and prior degrees from Peking University. Previously, he worked at Temple University (2008–2019) and held roles at Siemens Corporate Research, UCLA, and Microsoft Research Asia. Professor Ling's work spans biomedical imaging, AI for science, and human-computer interaction. He leads the CV Lab and collaborates with the AI Institute at Stony Brook. Awards include the NSF CAREER Award (2014), Best Student Paper (ACM UIST 2003), and IEEE Fellow (2020). He serves on editorial boards for IEEE Trans. PAMI, Pattern Recognition, and CVIU, and chairs major conferences like CVPR. His research group includes over 50 students and alumni, with active projects in tracking benchmarks (LaSOT), Leafsnap, and medical imaging tools. Notable publications address OCTA flow estimation, backdoor attacks on vision models, and topology-guided medical learning. Collaborations involve institutions like Temple University and Stony Brook's Department of Applied Mathematics and Statistics.