Iza MarfisiView profile
Professor
Iza Marfisi is a Professor at the University of Le Mans where she became a University Professor in 2024 and was appointed Head of the IEIAH (Computer Environments for Human Learning) team in 2025. She works within the Claude Chappe Institute of Computer Science, focusing on developing educational technologies that empower teachers to create their own digital learning tools. Her research bridges computer science and educational theory to enhance teaching practices through accessible technology solutions, with particular emphasis on making advanced tools usable for non-technical educators. Marfisi's research spans Educational Technology, Serious Games for Education, Mobile Learning, and Extended Reality (XR), with a consistent focus on teacher-centered design. She develops "no-code" authoring tools enabling educators to create custom digital learning experiences deployable across various hardware platforms. Her work specifically targets situated learning with mobile devices, human-computer interactions for learning, and educational applications of mixed and extended reality. This approach democratizes access to advanced educational technologies by removing technical barriers for teachers. Analysis of her recent publications reveals a clear evolution from foundational mobile learning frameworks toward increasingly sophisticated integration of mixed reality and artificial intelligence in educational contexts. Her 2024-2025 work shows particular emphasis on generative AI for educational activity design, immersive pharmacology learning, and collaborative frameworks that connect multiple learning technologies. The publications consistently emphasize practical teacher needs, with many studies conducted in authentic educational settings rather than controlled laboratory environments. Marfisi actively supervises doctoral research across multiple dimensions of educational technology. Her current advisees explore artificial intelligence for mixed reality activity creation, mixed reality for professional training, free software approaches to serious games, and innovative interaction techniques for collaborative learning. Previous students have investigated mixed reality for fraction learning, educational game indexing systems, and mobile educational game design models. Her supervision portfolio demonstrates both depth in specific technical areas and breadth across the educational technology landscape. As Head of the IEIAH team at LIUM since 2025, Marfisi leads a research group focused on computer environments for human learning. She also serves on the Board of Directors for both the Serious Game Society and the IKIGAI association (Games for citizens), and was elected Deputy Director of Research at the Claude Chappe Institute of Computer Science since 2018. Her leadership extends to communications management for the IEIAH team and participation in the LIUM Laboratory Council (2022-2024), demonstrating significant institutional impact beyond her direct research contributions.












