David CazierView profile
Professor
David Cazier is a **Professor at the University of Strasbourg** and a **Researcher at the ICube Laboratory**, specializing in geometric and graphical computing. He also teaches computer science at the **IUT of Haguenau**. His research focuses on three main axes: multiresolution geometric models, real-time interaction in virtual reality, and tools for adapting such models to simulations and visualization. His work bridges theoretical advancements in geometric modeling with practical applications in medical imaging, crowd simulation, and augmented reality. **Research Interests**: Cazier’s expertise includes virtual reality (VR) immersion, real-time interaction techniques, and the development of efficient geometric models for complex simulations. His projects often involve hierarchical meshes, topological changes during deformations, and applications in surgical AR. Key areas include multiresolution representations, collision detection in dynamic environments, and non-manifold geometry processing. **Publications**: His recent work emphasizes medical applications (e.g., surgical AR with topological changes) and foundational contributions to geometric data structures (e.g., CGoGN, CPH). He explores user interaction challenges in the digital divide era and develops tools for crowd simulation using deformable agents. **Collaborations and Projects**: Active in collaborations with the ICube Lab’s IGG team, Cazier contributes to platforms like CGoGN and InVirtuo. His research spans national and European projects, including IHU, ANR, and CNRS initiatives. He supervises internships on geometric models for VR applications and interdisciplinary projects combining geometry with medical and industrial challenges.






