Manolis Savva is an Associate Professor in the School of Computing Science at Simon Fraser University and holds the Canada Research Chair in Computer Graphics. He specializes in 3D scene analysis, generative methods for 3D content, and computer graphics for AI. His research bridges computer graphics, vision, and robotics. Education: Ph.D. (Computer Science, Stanford University, 2016), MS (Computer Science, Stanford, 2012), B.A. (Physics & Computer Science, Cornell, 2009). Research Interests: Human-centric 3D scene analysis, generative 3D content creation, AI-driven rendering, and applications in robotics. Key projects include Habitat (Embodied AI platform), ScanNet , and ShapeNet datasets. Recent Articles: Focus on articulated object modeling, 3D scene synthesis, and AI-driven visualization. Notable work includes SceneMotifCoder (generating object arrangements) and R3DS (panoramic scene understanding). Awards: CHCCS Early Career Award (2022), ICLR 2023 Outstanding Paper Award, ICCV 2019 Best Paper Nomination, and SGP 2020 Dataset Award (ScanNet). Lab/Teams: Leads research groups in 3DLG (3D Learning and Graphics) and GrUVi (Graphics and Vision). Collaborates on projects like AI Habitat and HomeRobot .
Changjian Li is an Assistant Professor in the School of Informatics at the University of Edinburgh. He leads the GraphViX Group (Graphics, Vision and X) and is a member of the Institute of Perception, Action and Behaviour (IPAB). His research spans computer graphics, computer vision, and human-computer interaction with a focus on 3D generation and analysis. Education: Bachelor's Degree from Shandong University (2014) Ph.D. from the University of Hong Kong (2019) under Prof. Wenping Wang Postdoc at University College London (UCL) with Prof. Niloy Mitra Starting Researcher position at Inria with Dr. Adrien Bousseau Research Interests: Changjian's research focuses on sketch-based 3D modeling, CAD modeling, point cloud processing, and medical imaging applications. He develops systems that bridge intuitive sketching with precise CAD workflows, enhances 3D animation pipelines, and applies neural methods to sparse medical data reconstruction. Scientific Recognition: Best Paper Honorable Mention Award (MICCAI 2021) CADTalk selected as Highlight (CVPR 2024 top 10%) ACM SIGGRAPH Asia 2018 cover image selection ACM SIGGRAPH Asia 2015 technical paper highlight CVPR 2019 poster highlighted in 'Computer Vision News' Advising & Collaborations: He mentors postdocs and PhD students including Duolikun Danier, Haocheng Yuan, Ankan Bhunia, and Lei Zhong. Former advisees include Salvatore Esposito (now at Edinburgh), Guangshun Wei (Shandong University), and Mingjun Yang (University of Melbourne). Collaborates with Oisin Mac Aodha, Hakan Bilen, and Niloy Mitra. Professional Service: Currently serves as Associate Editor for IEEE TVCG and participates in program committees for SIGGRAPH Asia, SIGGRAPH, EuroGraphics, and Geometry Design and Computing (GDC) conferences.
Inigo Flores Ituarte is a Research Professor at Tampere University's Faculty of Engineering and Natural Sciences, affiliated with the Automation Technology and Mechanical Engineering department. He leads the Digital Design and Manufacturing (D2M) research lab, focusing on sustainable manufacturing and twin-transition strategies integrating digital and green technologies. His work emphasizes optimization-driven design, additive manufacturing innovations, and AI-driven expert systems to enhance energy efficiency and reduce environmental impacts. Key research pillars include: Pillar 1: Twin-transition in Engineering Design and Manufacturing Processes, addressing sustainable manufacturing and intelligent systems Pillar 2: Development of open D2M systems and Process-Structure-Property-Performance (PSPP) linkages in advanced materials His research explores multi-disciplinary optimization combining model-based simulations and data-driven techniques. Notable contributions include generative AI integration in CAD systems, cognitive manufacturing systems, and cost-effective process monitoring using CNN-based methods. Inigo's work emphasizes environmental sustainability, with a focus on reducing manufacturing's energy consumption (54% of global use) and CO2 emissions. He advocates for interconnected material systems, smart manufacturing processes, and AI-assisted decision-making to achieve cognitive intelligence in industrial operations. His D2M lab's overarching goal is to maximize product/process performance while improving cost-effectiveness and minimizing environmental footprints. Recent projects include railway bogie demonstrators via multi-material deposition and sensor systems leveraging IoT and ChatGPT integration.
Maurizio MUZZUPAPPA is a Full Professor at the Department of Mechanical, Energy and Management Engineering (University of Calabria) since 2018. His roles include Rector's Delegate for Technology Transfer, Academic Delegate for Education at DIMEG, and Head of the Physical Prototyping Laboratory at the MaTeRiA Center (UNICAL-CNISM collaboration). He supervises the Unical Racing Team in Formula SAE competitions and co-founded three university spin-offs: 3DResearch, Tech4Sea, and Q-BOT. As Scientific Director of projects like TECH4YOU (climate change adaptation technologies) and GROWN IN THE BLUE (Mediterranean reef conservation), he integrates research in industrial design, augmented reality, and underwater cultural heritage. He has authored over 200 publications (h-index 27) and holds 10 patents. His teaching includes Tools and Methods for Industrial Design and Formula SAE LAB . His research focuses on: Industrial design methodologies with parametric and sustainable approaches 3D prototyping and additive manufacturing User-Centered Design for product ergonomics Virtual/Augmented Reality applications in engineering and cultural heritage Underwater robotics and artifact restoration Recent publications highlight trends in AR for industrial maintenance, generative design tools, and mechatronic solutions for underwater heritage. He has supervised over 300 theses and 10 Ph.D. students while leading technology transfer initiatives.
Suren Jayasuriya is an Associate Professor at Arizona State University's The GAME School, with joint appointments in the School of Electrical, Computer and Energy Engineering (ECEE) and the Department of Arts, Media and Engineering (AME). He is also an Affiliate Faculty Member at the Mary Lou Fulton College for Teaching and Learning Innovation. His lab, the Imaging Lyceum, focuses on transdisciplinary research bridging computational imaging, computer vision, sensors, and STEAM education. Education Ph.D. Electrical and Computer Engineering, Cornell University (2017) M.S. Electrical and Computer Engineering, Cornell University (2015) B.S. Mathematics, University of Pittsburgh (2012) B.A. Philosophy, University of Pittsburgh (2012) Research Focus Dr. Jayasuriya's work integrates optics, computational photography, and machine learning to develop novel imaging systems. His research spans: Computational cameras and light transport analysis Atmospheric turbulence modeling and video restoration Neural volumetric reconstruction for sonar/radar STEAM education frameworks for K-12 teachers Philosophical aspects of imaging and representation His lab emphasizes interdisciplinary collaboration across engineering, arts, and humanities. Publication Trends Recent publications demonstrate strong focus on computational imaging (45%), AI/ML applications (30%), and educational technology (25%). Dominant themes include turbulence mitigation in videos, neural rendering for sonar/radar, sensor fusion, and AI curriculum development for middle schools. Work frequently appears in top venues like CVPR, SIGGRAPH, and IEEE Transactions. Awards Image Electronics Technology Excellence Award (IIEEJ, 2021) Best Demo Awards: IEEE ICCP 2019, MIRU 2018 Best Paper Award: IEEE ICCP 2014 ASEE Diversity Paper Finalist (2020) Teaching Honors: Fulton Top 5% Award (2019, 2021), ASU Game Changing Faculty (2021) Teaching & Advising Teaches graduate/undergraduate courses including Machine Vision (EEE 515), Minds and Machines (AME 400), and thesis supervision. Leads NSF-funded projects on computational imaging education and AI teacher training. Mentors students through the Imaging Lyceum lab with projects spanning optics, philosophy, and educational technology. Lab & Collaborations Directs the Imaging Lyceum, emphasizing Aristotle-inspired collaborative research. The lab works on: computational cameras, STEAM education, sensor development, and philosophical inquiries into imaging. Collaborates with Carnegie Mellon Robotics Institute and international partners. Funded by NSF, NEH, and industrial partners for projects in sonar imaging, heat resiliency sensing, and educational AI.
Dr. Yongjie Jessica Zhang is a Professor at Carnegie Mellon University, holding appointments in both the Department of Mechanical Engineering and the Department of Biomedical Engineering . She received her B.S. and M.S. in Engineering Mechanics from Tsinghua University, followed by an M.S. in Aerospace Engineering and a Ph.D. in Computational Engineering and Sciences from the University of Texas at Austin. After a postdoctoral fellowship at ICES, she joined CMU in 2007, advancing from assistant to full professor by 2016. Research Interests : Image-based geometric modeling, mesh generation, finite element analysis (FEA), isogeometric analysis, and applications in computational biomedicine, materials science, and computer-assisted surgery. Leadership Roles : Chair of Solid Modeling Association (2019-2020), USACM Executive Committee Member-at-Large (2017-2021), and ELATE Fellow (2017-2018). Her work addresses the critical challenge of automating high-fidelity geometric modeling and mesh generation for complex domains (e.g., human anatomy), which traditionally consumes ~80% of FEA time. Her group develops AI-driven methods for multiscale modeling (molecular to organ), with applications in neuroscience , biomechanics , and 4D printing . Notable awards include the Presidential Early Career Award (PECASE) , NSF CAREER Award , and ASME Van C. Mow Medal (2025) . Dr. Zhang’s publications span over 170 peer-reviewed articles, focusing on truncated hierarchical B-splines , polycube meshing , and neurite transport modeling . She has advised more than 40 students, including PhD candidates and postdoctoral fellows. Her editorial roles include Associate Editor of Computer Aided Geometric Design and editorial board memberships in Computer-Aided Design and Engineering with Computers .
Maneesh Agrawala is the Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford University. He is also a consulting AI Scientist at Roblox. His research lies at the intersection of computer graphics, human-computer interaction (HCI), and visualization, with a focus on cognitive design principles for improving audio/visual media. He leads a vibrant research group and has advised numerous PhD students and postdocs. His research interests include: Computer Graphics Human-Computer Interaction Visualization and Visual Communication Cognitive Design Principles Generative AI and Diffusion Models Interactive Video and Sketch-based Interfaces Data and Information Visualization His recent publications (2023–2025) reflect a strong trend toward leveraging generative models—particularly diffusion models—for video and image synthesis, editing, and personalization. Key themes include controllable generation (e.g., SparseCtrl, ControlNet), sketch-to-image translation, relightable texturing, and tools that enhance visual storytelling and data communication. His work integrates cognitive science with computational tools to build systems that support human creativity and understanding. His scientific honors include: MacArthur Foundation Fellowship (2009) Alfred P. Sloan Foundation Fellowship (2007) NSF CAREER Award (2007) SIGGRAPH Significant New Researcher Award (2008) Allen Distinguished Investigator Award (2014) Induction into the SIGCHI Academy (2021) ACM Fellow (2022) Okawa Foundation Research Grant (2006) A dedicated mentor, Agrawala has advised a large cohort of students and postdocs, many of whom have gone on to influential positions in academia and industry. His lab develops tools for video editing (e.g., AnimateDiff, ControlNet), sketch-based design, and visualization (e.g., EmphasisChecker), often bridging theory with practical applications in media and education. He continues to be a leading figure in visual computing and interactive systems.
Antti Martikkala is a Postdoctoral Researcher at Tampere University's Department of Automation Technology and Mechanical Engineering. His research focuses on integrating data-driven and model-driven methods for digital-twin engineering, low-cost IoT development, and Industry 4.0 applications. Education: Master of Science (Technology) in Automation Engineering (2012). Research interests include Internet of Things (IoT), Digital Twins, Generative AI in CAD, and Laser-Wire Direct Energy Deposition (LWDED). His recent work explores interoperability of IoT platforms, dynamic route optimization for waste collection, and real-time manufacturing process optimization using AI. Key trends in his publications (2025–2012) span IoT (100% focus), Industry 4.0, CAD, and sustainable manufacturing. Notable collaborations involve A. Daareyni, A. Ylä-Autio, H. Mokhtarian, and I.F. Ituarte. He employs open-source tools and low-cost technologies to democratize IoT systems, with expertise in Arduino-based sensor development, multilayer height detection, and smart textile waste collection optimization.
Prof. Dr. Erik Rodner is a faculty member at the University of Applied Sciences Berlin (HTW Berlin), where he serves as a Professor for Machine Learning and Data Science. He also contributes to the School of Engineering Sciences - Technology and Life. His research spans computer vision, machine learning, and biomedical applications, with a focus on learning with limited data, robust visual recognition models, and medical image analysis. He has developed innovative methods for medical diagnostics, industrial classification, and anomaly detection. Recent publications (2025-2016) highlight his expertise in visual in-context learning, semi-weakly segmentation, and active learning frameworks. He has collaborated with institutions such as ZEISS Group, Friedrich Schiller University Jena, and UC Berkeley. Scientific Awards: Award for Excellent Teaching (2023)
Waldemar Celes Filho is an Associate Professor in the Department of Computer Science at Pontifical Catholic University of Rio de Janeiro (PUC-Rio) and serves as Director of the Tecgraf Institute/PUC-Rio. With a career spanning over three decades, he has established himself as a leading researcher in computer graphics and scientific visualization. His educational background includes a Civil Engineering degree from UFRJ (1986), a Master's in Civil Engineering from PUC-Rio (1990), a Doctorate in Computer Science from PUC-Rio (1995), and postdoctoral studies in Computer Graphics at Cornell University (1995-1997). Dr. Celes Filho's research focuses primarily on Computer Graphics with special emphasis on Scientific Visualization, Numerical Simulation, Distributed Visualization, and Real-Time Rendering. He is particularly known for his work on visualization techniques for black oil reservoir models and as a co-creator of the Lua programming language. His research has resulted in over 50 publications spanning nearly three decades, with consistent output continuing through 2025. His recent publications demonstrate a strong trend toward applying advanced visualization techniques to complex industrial problems, particularly in petroleum engineering and construction informatics. His work bridges theoretical computer graphics with practical applications in engineering domains, showing particular strength in volume rendering, CAD model visualization, and distributed rendering systems. As Director of the Tecgraf Institute, he leads research initiatives that connect academic work with industry applications, fostering collaborations that translate visualization research into practical tools. Dr. Celes Filho has mentored numerous students who have become co-authors on his publications, including Paulo Ivson, Fábio Markus Miranda, and Lucas Caracas de Figueiredo, among others. His work continues to be influential in both academic and industrial settings.
Bedrich Benes is a Professor and Associate Department Head in the Department of Computer Science at Purdue University. He holds a Ph.D. and M.S. in Computer Science from Czech Technical University in Prague (1998 and 1991, respectively). His research focuses on generative methods for geometry synthesis, procedural modeling, simulation of natural phenomena, and additive manufacturing. He has published over 200 research papers and secured grants from organizations like the NSF, NASA, and DOE. Editor-in-Chief of Elsevier's Graphical Models Senior Member of ACM and IEEE Fellow of Eurographics Association Research interests include graphics, visualization, geometric modeling, and computational biology. He leads projects on tree digital twins, urban forestry modeling, and immersive VR/XR education. Advised students include Bosheng Li and Xiaochen Zhou, who recently defended their Ph.D. theses. Notable contributions include neural ranking algorithms for forest reconstruction and tools like Tree-D Fusion for tree dataset generation. His work bridges computer graphics with environmental science and agriculture.
Dr. John D. Boy is an Assistant Professor of Sociology at Leiden University, affiliated with the Institute of Cultural Anthropology and Development Sociology (CADS) and the Urban Studies programme in The Hague. His research focuses on digital society, urban studies, and qualitative computational methods. He coordinates the d12n Research Cluster and chairs CADS's Programme Committee. Notable awards include the KIEM grant (2024) and NIAS Fellowship (2024). His work explores topics like Instagram's societal impact, collaborative theorizing, and ethics in digital ethnography. Teaching responsibilities include courses on urban studies, digital society, and research ethics. Recent publications include On Display: Instagram, the Self, and the City (2024) and articles on computational methods and urban digital landscapes. He actively engages with grants and public outreach, emphasizing open science and interdisciplinary collaboration.
David E. Breen is a Professor in the Department of Computer Science within the College of Computing & Informatics (CCI) at Drexel University. He leads the Geometric Biomedical Computing Group and is affiliated with the Metadata Research Center and the Center for Biological Discovery from Big Data. His research spans interdisciplinary domains including biomedical image informatics, geometric modeling, textile modeling, and bio-inspired self-organization algorithms. Education: PhD, Computer and Systems Engineering, Rensselaer Polytechnic Institute MS, Computer and Systems Engineering, Rensselaer Polytechnic Institute BA, Physics, Colgate University His research interests focus on computational methods for biomedical applications, including shape and image analysis for cancer diagnosis, 3D reconstruction of biological tissues, and video analysis of animal behavior. He also investigates geometric modeling techniques for textiles and self-organizing systems. His work integrates computer science with biology, medicine, and engineering to solve complex problems in biomedical computing. The recent publications highlight a strong trend in computational modeling of textiles, biomedical image informatics, and AI-driven data analysis. Key themes include geometric modeling of knitted fabrics, deep learning for medical image classification, agent-based modeling of cancer metastasis, and metadata generation for biological image collections. His work bridges fundamental geometric algorithms with practical applications in healthcare and digital archives. Scientific Awards: No specific awards mentioned in the provided text. Breen has advised numerous students and collaborators across multiple domains, particularly in biomedical computing and textile modeling. His research has been supported through affiliations with major centers and collaborations with institutions such as Johns Hopkins University and the Max Planck Institute. He has been involved in projects related to NSF Center for Visual & Decision Informatics and has contributed to over 100 technical publications. He leads the Geometric Biomedical Computing Group , which conducts research at the intersection of biology, medicine, engineering, and computer science. The group develops algorithms and software for geometry-related computing problems in biomedical applications. Collaborations include the Drexel Integrated Laboratory for Cellular Tissue Engineering, Dr. Dan Marenda's Lab, and Dr. Aleister Saunder's Lab in Drexel's Biology Department.
Dr. Kenneth Kent is a Professor in the Department of Computer Science at the University of New Brunswick (UNB), where he has served for 14 years. He is the Director of the Information Technology Centre (ITC) and heads the Reconfigurable Computing Group. He also serves as Director of the IBM Centre for Advanced Studies - Atlantic and holds an Honorary Professorship at Hochschule Bonn-Rhein-Sieg. His research focuses on hardware/software co-design, reconfigurable computing, virtual machines, and embedded systems. Dr. Kent earned his PhD and Master of Science in Computer Science from the University of Victoria. His work has led to over 100 refereed publications and the supervision of 70+ graduate students. He co-founded WEnTech Solutions Inc., a software firm addressing waste-to-energy optimization. His awards include the IBM Faculty Fellow of the Year and Project of the Year (as Principal Investigator) for contributions to the J9 Java Virtual Machine. His articles span FPGA acceleration, compiler optimization, cloud storage security, and IoT intrusion detection. Recent work emphasizes energy-efficient Node.js systems and advancements in CAD tools like VTR 9 for FPGA architecture. Dr. Kent’s advising and grants include leading the IBM CAS Atlantic and directing industry-academia collaborations. He has pioneered technologies such as the Eclipse OpenJ9 JVM and the CephArmor storage interface, balancing academic research with commercial innovation. He leads the Reconfigurable Computing Group at UNB and collaborates with the Institute for Visual Computing in Germany. His research bridges theoretical computing and practical applications, with a focus on scalable systems and embedded technologies.
Dinesh Manocha is a Distinguished University Professor of Computer Science at the University of Maryland, with joint appointments in the Department of Electrical and Computer Engineering and the University of Maryland Institute for Advanced Computer Studies (UMIACS). He is also affiliated with the Maryland Robotics Center and the Institute for Systems Research. His educational background includes a Ph.D. in Computer Science from the University of California at Berkeley (1992) and a B. Tech in Computer Science and Engineering from the Indian Institute of Technology, Delhi, India (1987). Professor Manocha's research spans multiple domains with significant emphasis on: Computer Graphics and Visualization Robotics and Motion Planning Virtual and Augmented Reality Systems Geometric Computing Algorithms AI Applications for Autonomous Systems High Performance Computing His extensive publication record shows consistent innovation in multi-agent navigation, collision avoidance algorithms, and applications in virtual environments. Recent work focuses on trajectory prediction for autonomous vehicles and physics-based simulation for immersive experiences, with algorithms integrated into industry-standard systems like ROS (Robot Operating System). Among his numerous honors, Professor Manocha is recognized as: ACM, IEEE, AAAS, and AAAI Fellow Member of the IEEE VGTC Virtual Reality Academy Recipient of the Pierre Bézier Award from the Solid Modeling Association University of Maryland Distinguished University Professor Multiple best paper awards across premier conferences He has supervised 54 PhD students throughout his career and currently advises numerous graduate researchers. His research has attracted significant funding from NSF, Google, Amazon, Facebook, and industry partners. Notably, he co-founded Impulsonic, a company developing physics-based audio simulation technologies acquired by Valve Corporation in 2016. Professor Manocha leads the GAMMA research group, which continues to advance geometric algorithms with applications across multiple disciplines.