Yalong YangView profile
Assistant Professor
Yalong Yang is an Assistant Professor at the School of Interactive Computing at Georgia Institute of Technology. His research focuses on immersive analytics, virtual reality (VR), and augmented reality (AR) interfaces, with a particular emphasis on spatial interaction, hybrid user interfaces, and data visualization techniques. He explores how embodied interactions and immersive environments enhance understanding in domains like education, sports analytics, and collaborative decision-making. Key research themes include hybrid immersive systems (combining VR/AR with physical devices), asymmetric collaboration in mixed environments, and AI-driven tools for programming education. His work spans both theoretical frameworks and applied systems, such as SPHERE for scalable personalized feedback in coding classrooms and VizGroup for collaborative learning analytics. Yang’s recent publications highlight trends in spatial hybrid interfaces, navigation in immersive environments, and the integration of generative AI in educational technologies. His projects often involve evaluating interaction techniques (e.g., label placement in AR) and comparing performance across desktop and VR platforms. Notable contributions include the SportsXR initiative for immersive analytics in sports, and systems like CompositingVis for creating complex visualizations in 3D spaces. His work addresses challenges in situated analytics, wearable technologies for outdoor activities, and audience analysis in VR exhibitions.








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