Dominique BechmannView profile
Professor
Dominique Bechmann is a **Professor of Computer Science** at the University of Strasbourg, affiliated with the **Department of Computer Science** within the **Sciences Collegium**. He is also a researcher at the **ICube Lab** (UMR 7357 CNRS-University of Strasbourg). His academic career spans over three decades, including roles as Head of the IGG Computer Graphics and Geometry research group (1997–2022) and Head of the National Research Group GdR IG-RV (2014–2021). He holds a Habilitation (1995) and PhD (1989) from the University of Strasbourg, with postdoctoral research at IBM's Thomas Watson Research Center (1989–1990). His research focuses on **Computer Graphics**, **Geometric Modeling**, and **Virtual Reality**, with key contributions in free-form deformation, 3D modeling of anatomical structures, and interaction techniques in immersive environments. He has led projects like the ICT-Asian initiative on Virtual Reality (2004–2007) and organized conferences such as AFRV 2012 and AFIG-EG France 2005. His teaching spans undergraduate and graduate levels in algorithms, computer graphics, and computational geometry. Bechmann has held numerous leadership roles, including Head of the Computer Science Department (1997–2000), Vice-Head of LSIIT Lab (2009–2012), and member of the National Commission of Universities (CNU) section 27 (2007–2011). His work bridges theoretical computer graphics with practical applications in medicine, architecture, and collaborative systems.