
Stevens Miller
Lecturer · procedural terrain generation
University of Maryland, College ParkAbout
Stevens Miller is a Lecturer in the Department of Computer Science at the University of Maryland. He holds a BA from Amherst College (1980), an MS from Stevens Institute of Technology (1988), and a JD from New York Law School (1992). His research focuses on procedural terrain generation for gaming and run-time creation of 3D environments. With over 50 years of programming experience, he has contributed to fields ranging from physics instrumentation to legal analysis of digital evidence.
- Educations: BA in Physics (Amherst), MS in Engineering (Stevens), JD (New York Law)
His technical expertise spans programming languages from BASIC to C#, hardware design (e.g., TTL counter interfaces), and legal expertise in digital forensics. Miller has collaborated on physics instrumentation documented in the American Journal of Physics and has provided expert testimony in computer-related legal cases.
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