
About
Ms. Stephanie Andrews is a Lecturer and Program Manager for the Masters of Animation, Games, and Interactivity (MAGI) at RMIT University's School of Design. She holds a PhD in Virtual Reality (VR) and has a career spanning art, technology, and academia. Previously, she was a Technical Director at Pixar, led curriculum innovation at the University of Washington's DXARTS program, and served as Creative Director at Liminal, a VR and neuroscience company. Her research focuses on stereoscopic spatial hacking in VR, 3D graphics, and user experience design. She has received over $300,000 in grants for stereoscopic research and exhibited internationally in Australia, Iceland, the UK, and the USA.
Education: PhD in VR creation, Technical Director experience at Pixar, and leadership roles in academic programs. Her work blends art and tech through interactive installations, digital media, and educational initiatives.
Research interests include immersive VR experiences, spatial perception, and experimental art forms. She co-founded companies for the metaverse and 3D printing sectors, showcasing her entrepreneurial spirit. Recent projects include Existential Crisis (2024), an interactive VR artwork exploring embodiment, and Citizen Tree, presented at ISEA2024.
- Awards/Grants: Secured $300k+ USD in stereoscopic research grants and established a groundbreaking audio-video suite at the University of Washington.
- Service: Jury member for ISEA2024's art exhibition selection.
- Labs/Teams: Center for Digital Art and Experimental Media (DXARTS), Liminal VR.
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