About
Simone Barbieri is a Research Engineer (EngD) at Bournemouth University's Centre for Digital Entertainment, funded by EPSRC. He collaborates with Thud Media in Cardiff under the supervision of Dr. Xiaosong Yang and Dr. Zhidong Xiao. His academic background includes a BSc (2012) and MSc (2014) in Computer Science from the University of Cagliari, Italy, where his Master's Thesis developed a curve-skeleton editing tool and inverse-skeletonization algorithm.
His research integrates computer graphics with virtual reality, focusing on sketch-based interaction for character posing and deformation. Key interests include VR content creation, animation pipelines, and human-computer interaction. Publications emphasize VR adaptation, 3D modeling, and geometric algorithms, with consistent applications in animation and gaming.
Grants include the EPSRC-funded project '3D VR content creation exploiting 2D character animation' (ongoing since October 2015).
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