
About
Simon Wimmer is a Researcher at the University for Continuing Education Krems, affiliated with the Center for Applied Game Studies. His work focuses on (Interactive) Storytelling, Qualitative Research Methodology, Low-Code/Zero-Code Development, Game Design, Game Development Prototyping, and Localization/Culturalization of Video Games. He has contributed to numerous research projects including Unlock Digital, Fair:Play, and CosTechPlay, funded by agencies like FFG and the EU. Notable publications include works on serious games for emotion regulation, cultural heritage mediation through escape rooms, and climate-friendly mobility strategies. Wimmer's research bridges game studies, education technology, and sustainability, with a focus on applying game mechanics to real-world challenges.
His projects address topics ranging from pandemic-era life simulations to STEM education apps for parents. Key collaborations involve developing gamified interventions for healthcare, environmental policy, and refugee communication. Wimmer actively participates in academic conferences and has presented at DiGRA 2024 and INTED conferences. While currently not listed as an advisor to formal students, his work engages with educational frameworks and participatory methodologies.
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