
About
Silke Regel is a Lecturer at the Academy for AI, Games & Media. Her research focuses on Virtual Reality, Information Seeking Behavior in the Digital Age, and Neurobehavioral aspects of digital interactions. She contributed to the VIRGiN project (2019-2020), exploring Virtual Reality applications. Her work includes a Master's Thesis analyzing shifts in student information-seeking patterns (2016).
Key research themes include immersive technology's impact on learning, digital media design, and cognitive behavior in tech-driven environments. Collaborations involve roles in visual product development and storytelling in VR projects.
Her Virgin Virtual Reality Product (2019) and Why GFGI is the New RTFM (2016) highlight her dual focus on practical applications and theoretical behavioral studies. No scientific awards or student advisees are explicitly listed.
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