
About
Santiago Ontañón is an Associate Professor in the Department of Computer Science at Drexel University's College of Computing and Informatics. He is also a Senior Research Scientist at Google DeepMind, reflecting a strong dual affiliation in both academic and industrial AI research. His work bridges theoretical AI with practical applications in gaming and machine learning.
- PhD in Computer Science (Artificial Intelligence), cum laude, Autonomous University of Barcelona
- Postdoctoral Researcher, Georgia Institute of Technology
- Researcher, Artificial Intelligence Research Institute (IIIA), Barcelona, Spain
Dr. Ontañón's research focuses on artificial intelligence, machine learning, and robotics, with a particular emphasis on game AI. His interests span case-based reasoning, reinforcement learning, Monte Carlo tree search, player modeling, and procedural content generation. He has made significant contributions to AI in real-time strategy games and explainable AI systems.
His recent publications reflect a consistent trend in AI for games, hierarchical planning, and learning from demonstration. The articles span topics such as reproducible deep reinforcement learning, adaptive player modeling, and integrating domain knowledge into search algorithms, indicating a mature and impactful research trajectory in AI and game technologies.
- Senior Research Scientist, Google DeepMind
- Organizer, microRTS AI Competition
- Advising multiple PhD students in AI and game-related topics
He has advised numerous PhD students, many of whom have completed their theses on advanced AI topics in games and reasoning. His research is supported by access to substantial computational resources and collaborative networks in both academia and industry. He actively promotes open science by releasing software, data, and teaching materials.
He leads research efforts in AI for games and maintains an active lab focused on game AI, with projects like microRTS, FTL, and Darmok. His team develops systems for reinforcement learning, planning, and natural language understanding in game environments.
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