
About
Philipp Erler is a PreDoc Researcher at the Computer Graphics department of Vienna University of Technology. His work focuses on surface reconstruction from point clouds, geometry processing, and deep learning applications in computer graphics.
Research Highlights:
- LidarScout (2025): Direct out-of-core rendering of massive point clouds
- PPSurf (2024): Patch-based deep learning for surface reconstruction
- Points2Surf (2020): Implicit surface learning from raw point clouds without normals
His research extends into virtual reality, physical simulations, and natural language processing. He has supervised four theses on topics including surface reconstruction optimization and differentiable rendering.
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