
About
Paolo Ruffino is a Senior Lecturer in Digital Curation and Computational Creativity at the Department of Digital Humanities, King's College London, and currently serves as Postgraduate Research Lead. His work bridges academia and artistic practice through collaborations with the artist group IOCOSE, which explores future narratives in technology and society. He previously held positions at the University of Liverpool, University of Lincoln, and others.
- Education background includes prior academic roles rather than explicit degree details
Research focuses on videogames’ role in the Anthropocene, posthumanism, media philosophy, and labor dynamics in the games industry. Current projects include a monograph on post-Anthropocene imaginaries in games and studies on game engines’ impact on visual culture. His work intersects cultural studies, semiotics, and media theory.
Publications span critical analyses of game mechanics, labor practices, and independent game development. He contributes to interdisciplinary initiatives like the Digital Humanities Game Lab and the Centre for Digital Culture at King’s.
Teaching includes modules on digital culture, media studies, and game studies at undergraduate and postgraduate levels. Active in fostering collaborative research between academics and game developers.
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