
About
Olga Timcenko is an Associate Professor at the Department of Architecture, Design and Media Technology, Aalborg University, affiliated with the Technical Faculty of IT and Design and the Media Innovation & Game Research (Me-Ga) group. Her work focuses on innovative teaching methods in STEM education, particularly leveraging virtual reality (VR), artificial intelligence (AI), and game-based learning. She actively contributes to projects such as PYTHAGORAS (Erasmus+), enhancing mathematics education inclusivity, and FLIP2G, advancing flipped classroom strategies through adaptable games.
Research interests include flipped classrooms, problem-based learning, and media technology applications in education. Notable contributions include VR environments for abstract mathematics teaching and AI-driven programming course tutors. Awards include Best Paper Awards at HCI International 2015 and the European Association for Education in Electrical and Information Engineering 2014.
She leads and co-leads multiple projects funded via Erasmus+ and other grants, emphasizing technology integration in education. Projects like myPBL-VRMath (2024) explore micro-PBL in mathematics using VR, while ITEM (2018–2022) developed innovative teaching tools. She also collaborates on dropout prediction systems using digital learning data.
Key collaborations span European institutions through Erasmus+ partnerships, fostering international educational innovation. Her research outputs span over 50 peer-reviewed articles and conference proceedings, addressing pedagogical frameworks, technology-enhanced learning, and interdisciplinary education.
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