
About
Nick Zuccarello is a Lecturer in 3D Art at the Florida Interactive Entertainment Academy (FIEA), part of the Nicholson School of Communication and Media at the University of Central Florida. He holds a primary office at UCF Downtown in room CMB 120B and is reachable via nicholas.zuccarello@ucf.edu.
With over 10 years of industry experience, Zuccarello has worked as a creature/character artist across major studios including Color Associates (now Group360), Sony Online Entertainment, High Moon Studios, and Electronic Arts Tiburon. His professional contributions span games such as Star Wars Galaxies, Dark Watch, John Madden Football, NCAA Football, Tiger Woods Golf, and others for platforms like PlayStation and Xbox. At EA Tiburon, he also served as Lead Outsourcing Artist and Studio Graphics Trainer for EA University.
His expertise emphasizes practical application of 3D art techniques in game development, including high-resolution modeling for trade shows, character design for AAA titles, and cross-platform graphics optimization. Zuccarello’s career reflects a strong focus on bridging industry standards with academic instruction, particularly in training artists and managing outsourcing pipelines in professional game studios.
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