
About
Manuela Chessa is an Associate Professor in Computer Science at DIBRIS (Department of Informatics, Bioengineering, Robotics, and Systems Engineering) within the Interschool Section of Mathematical, Physical, and Natural Sciences at the University of Genoa. Her research focuses on natural human-machine interfaces using virtual, augmented, and extended reality (XR) systems, with an emphasis on perceptual and cognitive aspects of immersive interaction.
- MSc in Bioengineering (2005) and PhD in Bioengineering (2009) from University of Genoa
Her work integrates bioinspired models with modern XR technologies to address misperception issues, visual stress, and fatigue in immersive environments. She investigates the use of sensing (Kinect, RealSense, ZED) and visualization devices (HMDs, 3D monitors) to create ecological interaction systems grounded in human perception principles. Current research themes include:
- XR for rehabilitation and training
- User Experience (UX) in immersive systems
- 3D reconstruction techniques
- Self-avatar representation
- Change detection in virtual environments
Her publications span topics like gamified coding in XR, cognitive aspects of interaction, and bioinspired VR design. She leads the Perception & Interaction Lab @ DIBRIS, supervising 4 PhD students and 1 research associate.
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