
About
Dr. Llyr Ap Cenydd is a Lecturer in Imaging at Bangor University's School of Computing and Engineering. He holds a BSc in Computer Science, a PhD in Real-time Computer Graphics and Artificial Intelligence, and a PGCertHE in Teaching and Learning. His research focuses on Virtual Reality (VR), real-time computer graphics, procedural animation, and AI applications in gaming and immersive environments. He teaches courses on Artificial Intelligence and Game Design at the undergraduate and postgraduate levels.
- Education:
- BSc Computer Science
- PhD in Real-time Computer Graphics and Artificial Intelligence
- PGCertHE in Teaching and Learning
- Research Interests:
- Virtual Reality (VR) and its applications in healthcare and gaming
- Real-time rendering and graphics optimization
- Procedural animation techniques
- AI-driven game development
Dr. Ap Cenydd has published extensively on VR optimization, procedural animation, and immersive environments. His work includes collaborations on neurosurgery training simulators and ethical robotics. He actively engages in public outreach, such as workshops for schools and collaborations with Springpod.com for university course taster programs.
He leads the Visualization, Data, Modelling and Graphics (VDMG) research group and the Immersive Environments lab. His projects emphasize practical applications of VR and AI, including game development and medical training simulations.
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