
About
Jeff Howard is an Associate Professor of Games and Occulture at Falmouth University in Cornwall. He specializes in the intersection of occult practices and game design, with a focus on systems design, narrative design, and mythology-infused worldbuilding. His work bridges scholarly research and creative practice, notably through his books Game Magic and Quests, and his role as a consultant for Apocalypse Studios.
Education:
- Ph.D., University of Texas, Austin (2007)
- M.A., University of Texas, Austin (2002)
- B.A., University of Tulsa (2000)
Research Interests: Howard explores how occult themes and heavy metal aesthetics can deepen game design. His current work includes a manuscript on metal-inspired game design for MIT Press and the development of Arcana, a long-term project simulating occult rituals. He emphasizes 'deep systems' hidden beneath game surfaces to create awe and mystery, often drawing from Left Hand Path occultism and Typhonian currents.
Key Projects:
- Arcana: A multi-decade game project aiming for an authentic occult experience, led by an international team.
- MetalCade (2019): A GDC event uniting metal-inspired game developers.
Teaching & Engagement: Howard teaches Game Design, Systems Design, and Worldbuilding at Falmouth's Games Academy. He consults for Apocalypse Studios and frequently presents at industry conferences like GDC and Berlin Occulture.
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