
About
Edith Tretschk is a Research Scientist at Meta Reality Labs Research in the San Francisco Bay Area. She completed her Ph.D. in Computer Science at Saarland University and Max Planck Institute for Informatics (2018-2023), advised by Christian Theobalt. Her work bridges computer graphics, computer vision, and machine learning, with a focus on 3D reconstruction and quantum computing applications.
Education
- Ph.D. in Computer Science (2018-2023), Max Planck Institute for Informatics & Saarland University
- M.Sc. in Computer Science (2017-2023), Graduate School of Computer Science, Saarland University
- B.Sc. in Computer Science (2014-2017), Saarland University
Research Focus
Her research explores 3D reconstruction of dynamic scenes, neural rendering, and quantum computing for vision tasks. Recent work includes time-consistent scene flow (SceNeRFlow), quantum auto-encoders (3D-QAE), and physics-driven template matching (φ-SfT).
Article Trends
Her publications span 3D vision, quantum algorithms, and neural scene modeling. Key themes include non-rigid deformation, quantum-hybrid approaches, and physics-based reconstruction.
Scientific Recognition
- Bachelor Award (2017) for top CS graduates
- Deutschlandstipendium scholarship (2015-2017)
- NeurIPS Top Reviewer (2022)
Additional Contributions
She has delivered invited talks at World Labs, Meta, Nvidia, and Epic Games. Active as a reviewer for CVPR, ECCV, ICCV, and NeurIPS, she has also contributed to open-source projects and datasets.
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