About
David Harris is a Lecturer in Games and Interactivity at the School of Social Sciences, Media, Film and Education, Swinburne University of Technology. He is actively engaged in research related to role-playing games, interactive media, and performance in gaming contexts.
His research focuses on the intersection of performance and gameplay, particularly within collaborative storytelling environments like Dungeons & Dragons. His work explores how players embody characters and co-create narratives, contributing to broader understandings of digital culture and interactive entertainment.
The recent publications highlight a strong thematic focus on the cultural and performative dimensions of tabletop role-playing games. These works sit at the crossroads of game design, narrative theory, and player behavior, reflecting an interdisciplinary approach grounded in media and cultural studies.
Scientific Awards
- No scientific awards listed.
Advising and Grants
There is no public information available regarding student supervision or grant funding. However, his active publication record suggests ongoing scholarly engagement and potential involvement in research projects or collaborations, particularly in the domain of game studies and interactive storytelling.
Labs and Research Teams
No specific lab or research team affiliations are mentioned in the available text. His work appears to be aligned with media, culture, and interactivity research clusters within the School of Social Sciences, Media, Film and Education.
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