
About
David Chesney is the Toby Teorey Collegiate Lecturer in Computer Science and Engineering at the University of Michigan, College of Engineering. He specializes in project-based courses focusing on accessible software systems and gaming for social impact. His teaching emphasizes context-driven learning, integrating real-world challenges such as disabilities and healthcare needs into course projects.
He teaches ENG100 Gaming for the Greater Good and EECS495 Accessible Software Systems Design, collaborating with institutions like C.S. Mott Children’s Hospital and tech companies including Microsoft and IBM. His work involves creating assistive technologies for individuals with disabilities, highlighted in projects like Engineering for Grace and the IBM Watson social needs initiative.
Research interests include assistive technology development, inclusive design principles, and leveraging emerging technologies (e.g., HoloLens, Kinect) for accessibility. He has been recognized with the 2018 James T. Neubacher Award for his contributions to engineering education and community impact.
- Notable collaborations: Prof. Sean Ahlquist (Architecture), C.S. Mott Children’s Hospital, IBM Watson
- Media features: U-M Engineering articles, TEDxUofM, WDIV News
Advising and grants involve translating student projects into commercializable products, with corporate partnerships supporting advanced tool provision. His lab focuses on tangible outcomes bridging academic research and real-world applications.
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