
Carolin Reichherzer
Researcher · Augmented Reality
University of Applied Sciences and Arts LucerneAbout
Carolin Reichherzer is a Senior Researcher at the Lucerne School of Computer Science and Information Technology, part of Lucerne University of Applied Sciences and Arts. Her work focuses on Augmented and Virtual Reality (AR/VR), emphasizing user-centered design, cognitive effects of immersive technologies, and translating scientific insights into practical applications. She leads projects in urban planning AR, jury decision-making VR systems, and cross-device AR interfaces. Her expertise spans 3D reconstruction, human-computer interaction, and user studies.
Education:
- PhD in Computer Science, University of South Australia
- MSc in Digital Media, University of Bremen
- BA in Design, University of Applied Sciences Mainz
Research Interests: Carolin explores how immersive technologies impact user behavior and decision-making, particularly in high-stakes environments like criminal trials. She investigates AR's role in democratizing urban planning participation and advancing human-AI interaction. Her work bridges technical innovation with user experience, emphasizing mixed-methods research combining physiological data, surveys, and qualitative insights.
Key Projects:
- Hybrid Extended Reality
- Virtual and Augmented Reality Centre for SMEs
- TRANSMIXR: Immersive Media Narratives
- FAVORE: Fast Volumetric Reconstruction
- Augmented Reality in Urban Planning (e.g., Bahnhofstrasse redesign)
Awards:
- Nominee Best Paper IEEE VR 2022
- CHI Honourable Mention 2021
- 1st Place Retail Game Changer Challenge 2019 ($25k award)
- 3 Minute Thesis Winner 2018
Grants & Service: Secured over $83k in grants (including Data to Decisions CRC and Women in STEM initiatives). Co-founded UniSA's first Women in STEM club, emphasizing innovation, inclusion, and mentorship. Served as CHI Associate Chair (2022-2024).
Labs & Teams: Pioneered UX research operations in Zurich, established labs for evaluating novel leg-tracking solutions in VR, and collaborated with industry on AR applications in real estate and urban design.
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