
About
Bo Chen is a postdoctoral researcher at the Siebel School of Computing and Data Science and the Coordinated Science Laboratory at the University of Illinois at Urbana-Champaign. His work focuses on AI-system co-design for immersive computing, particularly in extended reality (XR) and multi-modal content delivery over wireless networks.
- Ph.D. in Computer Science (2022), advised by Klara Nahrstedt
- B.S. in Computer Science from Shanghai Jiao Tong University (2016)
His research integrates AI techniques with system-level optimizations to address challenges in XR infrastructure, including multi-view video streaming, NeRF-based content delivery, and uncertainty management in video transmission. He has pioneered methods like Loose Frame Referencing for learned codecs and Context-Aware NeRF Serving for mobile XR applications.
Bo Chen's recent publications span top venues like ACM MobiSys, ACM SenSys, and USENIX NSDI. Key themes include AI-driven compression, dynamic 3D rendering, and reliable streaming over mobile networks. He has received recognition including the Rising Star Best Presentation Award (ACM MobiSys 2025) and Best Student Paper Award (ACM MMSys 2022).
- Bayesian optimization for XR systems
- Multi-view video aggregation at edge networks
- 3D Gaussian Splatting for immersive media
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