About
Anthony Estey is an Assistant Teaching Professor and Acting Experiential Learning Coordinator in the Department of Computer Science at the University of Victoria. His work focuses on innovative educational technologies, quantum computing pedagogy, and studio-based learning models in game design. He holds roles in both the Faculty of Engineering and Computer Science and coordinates experiential learning initiatives.
Research interests include developing interactive tools to lower learning barriers in quantum computing (e.g., QNotation/QGrover), applying extended reality for immersive education, and analyzing student behavior through programming workflows. His publications span educational technology, game design pedagogy, and interdisciplinary collaboration strategies.
Recent work emphasizes real-time systems for motion capture in performances and predictive analytics for student support. Though no scientific awards are listed, his contributions to educational tool development are highlighted through publications in 2024-2010. He coordinates experiential learning programs but no grants or specific lab affiliations are noted in available data.
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